Wisps

163 Wisps. One can appear in the rightmost shop slot with a champion hiding behind it, and you may buy a single Wisp per round, during the planning phase only. Skipping it costs nothing — the Wisp is whisked away when planning ends and the champion behind it is revealed. Most last one round. How Wisps work →

Listed here is the base version of each Wisp. The Blossom trait upgrades the Wisps you are offered, so the wording you see in a game with Blossom active can be stronger than the text below.

Category

All Wisps

  • Abandon Ship Risky
    Sell your board and bench, gain 6 gold and 10 rerolls.
  • Aftershock Combat
    After 8 seconds, stun all enemies for 1.5 seconds.
  • All Fives Shop
    Reroll your shop with all 5-cost champions.
  • All Fours Shop
    Reroll your shop with all 4-cost champions.
  • All Ones Shop
    Reroll your shop with all 1-cost champions.
  • All Threes Shop
    Reroll your shop with all 3-cost champions.
  • All Twos Shop
    Reroll your shop with all 2-cost champions.
  • Animate Shop Shop
    For 18 seconds, your shop rerolls for free every 2 seconds.
  • Apprentice Champion
    Gain a random 2-star 1-cost champion.
  • Artifactinate Item
    Lose 3 components, including ones built into items. Gain an Artifact anvil.
  • Backrow Star Combat
    A random back row champion gains 75% Attack Speed for 7 seconds.
  • Bark Armor Combat
    Your champions gain 150 shield for 10 seconds.
  • Barrier Combat
    Allies gain 1250 Shield, decaying over 6 seconds.
  • Barter Gold & XP
    The next champion sold this round sells for 200% gold.
  • Bear's Visit Combat
    Gain the Bear Primal buff for this combat.
  • Beggar's Wisp Gold & XP
    The wilds couldn't find a wisp for you this roll. Gain 4 gold.
  • Big Boom Combat
    The first ally to die explodes, dealing 25% Max Health magic damage.
  • Big Guns Champion
    Gain 2 random 1-star 4-cost champions.
  • Blast Potion Other
    Gain a temporary equippable Blast Potion.
  • Blaze Combat
    Fire spreads across the board, dealing true damage to enemies.
  • Blood and Iron Item
    After 20 champion deaths, gain a component anvil.
  • Blood Money Gold & XP
    Gain 1 gold for every champion you kill.
  • Booster Shot Combat
    Up to 2 1-star champions temporarily star up during combat.
  • Border Village Shop
    Reroll your shop with all 2-star 2-cost champions.
  • Borrowed Gear Combat
    A champion gains a temporary recommended item.
  • Bronze Spoon Gold & XP
    Gain 4 XP.
  • Bulwark Combat
    Your Tanks gain a 20% Max Health shield upon falling below 50% Health.
  • Bunch-o'-Belts Combat
    Your allies gain 7 temporary, non-removable Giant's Belts.
  • Circle of Elders Champion
    Gain one of each 5-cost champion.
  • Clone Companion Combat
    Clone your highest damage champion. The clone deals 20% damage.
  • Coin Flip Gold & XP
    Flip a coin, gain 1 gold if it's heads.
  • Combust Combat
    Your champions explode on death, dealing 15% Max Health magic damage.
  • Counterspell Combat
    Increase all enemies' Max Mana by 15 until their next cast.
  • Curio Cart Item
    Open an item store. Items cost 0 to 15 gold.
  • Cutpurse Risky
    Every 5 seconds, your champions have a 15% chance to drop 1 Gold.
  • Die Roll Gold & XP
    Roll a six-sided die. Gain gold equal to the result.
  • Diversified Combat
    Your team gains 30 Health for each active non-unique trait.
  • Doodad Bag Other
    Gain 2 consumables that give permanent Armor and Magic Resist or Health.
  • Doodad Jar Other
    Gain 1 consumable that gives permanent Armor and Magic Resist or Health.
  • Doodad Sack Other
    Gain 3 consumables that give permanent Armor and Magic Resist or Health.
  • Downpour Combat
    Your team gains 2 Mana Regen.
  • Early Fix Other
    Gain 1 Item Reforger.
  • Essence Theft Risky
    Gain 50% bonus Coven Essence this combat.
  • Experienced Gold & XP
    Gain 2 XP.
  • Fellowship Combat
    Champions gain 4% Max Health Shield and 4% Damage Amp per adjacent ally.
  • Fertilize Risky
    Gain 1 XP for each enemy that dies.
  • Field of Mice Champion
    Gain a Tiny Champion Duplicator for each unique one-cost fielded last round.
  • Flash Fire Shop
    Reroll your shop. Inferno lights 2 shop slots on fire, upgrading them.
  • Flip Frenzy Risky
    Flip a coin, gain 1 gold if it's heads. Continue until you flip tails.
  • Flow Combat
    Your champions are Unstoppable and gain 15% Attack Speed for 10 seconds.
  • Forest Guide Champion
    Gain a random 4-cost champion.
  • Forest Mage Other
    Fill your shop with Wisps. You can only buy one.
  • Forest Twins Champion
    Gain 2 copies of a 2-cost champion you don't have.
  • Found Friend Combat
    Gain a temporary Training Dummy with a Giant's Belt.
  • Freeroller Shop
    Gain 2 rerolls.
  • Giant Growth Combat
    Your highest Health unit grows, gaining 700 Health.
  • Giant's Aura Combat
    Your highest Health ally deals 2% max Health damage per second in an area.
  • Golden Goose Gold & XP
    Gain 1 gold for every 1700 damage your highest damage champion deals.
  • Grandmaster Champion
    Gain a random 2-star 5-cost champion.
  • Greater Chaos Other
    Cast 2 random Wisps.
  • Grow Up Gold & XP
    Gain 10 XP.
  • Hand Of Baron Combat
    Your team gains Baron Buff, increasing their stats.
  • Health Potion Other
    Gain a tempoary equippable Health Potion.
  • Heated Rivalry Champion
    Gain a Rengar or a Kha'Zix. They gain 3 takedowns.
  • Hero Of Prophecy Champion
    Gain a 5-cost champion. Gain them again each round FOREVER.
  • Hero's Entrance Combat
    After 8 seconds, the leftmost benched champion joins combat and gains 2 recommended items.
  • Heroic Sacrifice Combat
    Your 3 strongest Champions gain HEROIC POWER, but other allies are sacrificed.
  • Hireling Combat
    A temporary 1-star 5-cost with 1 recommended items joins your team.
  • Homing Fireflies Combat
    Your Casters spawn a firefly per 20 Mana spent. Each deals 110 magic damage.
  • Hugify Combat
    Your highest Health unit grows, gaining 350 Health.
  • Hummingbird Combat
    Your highest Attack Speed unit shrinks, gaining 20% Attack Speed.
  • Idle Craftsman Item
    A component on your bench turns into a completed item it builds.
  • Improved Reach Combat
    Your Fighters gain 1 range.
  • Infliction Combat
    Slow, Burn, Shred, and Sunder enemies for 8 seconds.
  • Iron Core Combat
    Your front center champion gains 4% Max Health per front-row unit.
  • Ironwood Combat
    Enemies attacking your highest health champion deal 12% less damage.
  • Journeyman Champion
    Gain a random 2-star 2-cost champion.
  • Jungling Shop
    Overrun the shop with Riftbeasts.
  • Killer's Regret Combat
    Your first 3 champions to die stun their killer for 1.25 seconds.
  • Killing Frenzy Combat
    Fighters execute targets under 12% Health. They gain 15% Attack Speed on kill.
  • Knick-Knack Bag Other
    Gain 2 consumables that give permanent Attack Damage or Attack Speed.
  • Knick-Knack Jar Other
    Gain 1 consumable that gives permanent Attack Damage or Attack Speed.
  • Knick-Knack Sack Other
    Gain 3 consumables that give permanent Attack Damage or Attack Speed.
  • Late Bloomer Combat
    A temporary 3-star 1-cost joins your team.
  • Lesser Chaos Other
    Cast a random Wisp.
  • Life Debt Gold & XP
    Gain 1 gold for every 12 missing Player Health.
  • Lightning Storm Combat
    Every 1 second deal 5% Max Health true damage to an enemy.
  • Lightning Strike Combat
    Deal 10% Max Health true damage to all enemies.
  • Living Soil Combat
    Every 4 seconds, roots stun an enemy for 1 second.
  • Lost Travelers Champion
    Gain 3 gold worth of random champions.
  • Lucky 7 Shop
    Gain 7 shop rerolls.
  • Major Polymorph Risky
    A random 4-cost you own permanently transforms into a 5-cost.
  • Mana Potion Other
    Gain a temporary equippable Mana Potion.
  • Mana-Rich Soil Combat
    Your Casters have 18% reduced Max Mana.
  • Marksmen's Gale Combat
    Your Marksmen's attacks grant 3% stacking Attack Speed.
  • Marksmen's Marks Combat
    Your Marksmen have a 30% chance to double attack.
  • Memorial Dummy Combat
    Your first itemized tank spawns a Dummy with their items on death.
  • Mercenary Force Combat
    Gain 3% Damage Amp for every 10 gold you have.
  • Middle Path Shop
    Reroll your shop with all 2-star 3-cost champions.
  • Minor Polymorph Risky
    A random 1-cost you own permanently transforms into a 2-cost.
  • Mitosis Champion
    Gain a Tiny Champion Duplicator.
  • Moonlight Ritual Combat
    Your lowest star 1-cost or 2-cost champion stars up in combat.
  • Moonrise Combat
    After 8 seconds, increase Lunar's effects by 100%.
  • Nature's Ally Combat
    Every 3 ally deaths, summon a random Riftbeast.
  • Nature's Wrath Combat
    Kill EVERYONE without an item after 10 seconds.
  • Payday Risky
    For each ally champion that survives combat, gain 2 Gold.
  • Peddler Item
    Open a random item store. Random items cost 0 to 14 gold.
  • Petrified Dummy Combat
    Your first champion to die turns into a 900 Health dummy with their defenses.
  • Petrify Shields Combat
    10% Slow enemies and reduce their shields by 20% for 10 seconds.
  • Phantom Armor Combat
    Gain a temporary Warmog's Armor.
  • Phantom Emblem Combat
    Gain a temporary emblem of your most active trait.
  • Phantom Gloves Combat
    Gain a temporary Thief's Gloves.
  • Phantom Splash Combat
    Combat start: Up to 2 inactive traits activate at the lowest level.
  • Phantom Vest Combat
    Gain a temporary Bramble Vest.
  • Plated Shields Combat
    Shields are 15% stronger. Allies gain 150 shield for 10 seconds.
  • Pocket Change Gold & XP
    Your one-star champions drop 1 gold on death.
  • Polymorph Risky
    A random 2-cost you own permanently transforms into a 3-cost.
  • Potioncraft Other
    Gain three temporary equippable Potions.
  • Potted Lifebloom Combat
    Gain a temporary Lifeblossom.
  • Potted Stonebark Combat
    Gain a temporary Stonebark Tree.
  • Preppers Combat
    Your stacking items start next combat partially stacked.
  • Prolific Power Combat
    Your champions gain 8% Attack Damage and Ability Power.
  • Propagate Champion
    Gain a copy of the first allied champion to die.
  • Quicken Combat
    On cast, your champions gain 30% Attack Speed for 4 seconds.
  • Radiantize Combat
    After 8 seconds, 1 random equipped item temporarily becomes Radiant.
  • Rain Combat
    Your team gains 1 Mana Regen.
  • Refreshing Light Shop
    Gain a free reroll per star level of each unique Solar champion.
  • Regeneration Combat
    Your team heals 1% max Health per second.
  • Resistant Combat
    Tanks reduce instances of incoming damage by 10.
  • Revenge Combat
    Whenever an ally dies, your champions gain 4% stacking Damage Amp.
  • Ride the Wave Shop
    The next 2 rerolls this round will have 2+ champions fielded last combat.
  • Rolling Bones Shop
    You have a 50% chance to get a free reroll with each kill.
  • Roly-Polys Shop
    For each ally champion alive after 18 seconds, gain a reroll.
  • Salvager Other
    Any units you bench have items removed and broken apart.
  • Scrappy Combat
    Combat start: 2 champions without items gain a temporary recommended item.
  • Search Party Shop
    Each of your shops has a 4-cost in it this round until you buy one.
  • Slow Study Gold & XP
    For each ally champion alive after 15 seconds, gain 2 XP.
  • Smurfing Champion
    Gain a random 5 cost champion.
  • Snacktime! Combat
    The BFF eats enemies he damages under 15% Max Health.
  • Solar Gift Champion
    Gain a Leona, Sejuani, and Kayle
  • Solitude's Cloak Combat
    Champions with no adjacent allies gain 10% Max Health and 10% Damage Amp.
  • Stand Alone Combat
    Champions alone in their row gain 15% Health and 15% Damage Amp.
  • Starfall Shop
    The first 6 times you reroll your shop this round, the lowest cost champion becomes 2-star.
  • Starting Town Shop
    Reroll your shop with all 2-star 1-cost champions.
  • Stealthy Combat
    Your 2 strongest Fighters or Assassins are untargetable for 6 seconds.
  • Sunfire Sorcery Combat
    Burn and Wound enemies for 10 seconds.
  • Supercritical Combat
    Allies with Precision gain 25% Critical Strike Damage.
  • Tattered Armor Combat
    30% Shred and Sunder enemies for 10 seconds.
  • Terraforming Other
    Gain 5 seeds at start of combat.
  • Thingamajig Bag Other
    Gain 2 consumables that give permanent Ability Power or Mana Regen.
  • Thingamajig Jar Other
    Gain 1 consumable that gives permanent Ability Power or Mana Regen.
  • Thingamajig Sack Other
    Gain 3 consumables that give permanent Ability Power or Mana Regen.
  • Three Me Champion
    Gain a random 2-star 3-cost champion.
  • Tiger's Visit Combat
    Gain the Tiger Primal buff for this combat.
  • Training Yard Combat
    Gain 2 Training Dummies each with a random tank item.
  • Treetop Archers Combat
    Archers fire from the trees, dealing 500 physical damage every 3 seconds.
  • Tremors Combat
    Every 8 seconds, Stun enemies for 1 second.
  • Trophy Hunter Risky
    Next player combat, your Rivals' takedowns count twice.
  • Turtle's Visit Combat
    Gain the Turtle Primal buff for this combat.
  • Ultra Ascension Combat
    After 25 seconds, allies gain 300% Damage Amp.
  • Verdant Vitality Combat
    Your champions gain 100 Health.
  • Wrapped In Thorns Combat
    Your Tanks reflect 12% of damage taken to adjacent enemies every 4 seconds.
  • Yordle Spirit Combat
    Allies have a 99% chance to dodge attacks for 4 seconds.