Wisps
163 Wisps. One can appear in the rightmost shop slot with a champion hiding behind it, and you may buy a single Wisp per round, during the planning phase only. Skipping it costs nothing — the Wisp is whisked away when planning ends and the champion behind it is revealed. Most last one round. How Wisps work →
Listed here is the base version of each Wisp. The Blossom trait upgrades the Wisps you are offered, so the wording you see in a game with Blossom active can be stronger than the text below.
All Wisps
- Abandon Ship Risky
Sell your board and bench, gain 6 gold and 10 rerolls.
- Aftershock Combat
After 8 seconds, stun all enemies for 1.5 seconds.
- All Fives Shop
Reroll your shop with all 5-cost champions.
- All Fours Shop
Reroll your shop with all 4-cost champions.
- All Ones Shop
Reroll your shop with all 1-cost champions.
- All Threes Shop
Reroll your shop with all 3-cost champions.
- All Twos Shop
Reroll your shop with all 2-cost champions.
- Animate Shop Shop
For 18 seconds, your shop rerolls for free every 2 seconds.
- Apprentice Champion
Gain a random 2-star 1-cost champion.
- Artifactinate Item
Lose 3 components, including ones built into items. Gain an Artifact anvil.
- Backrow Star Combat
A random back row champion gains 75% Attack Speed for 7 seconds.
- Bark Armor Combat
Your champions gain 150 shield for 10 seconds.
- Barrier Combat
Allies gain 1250 Shield, decaying over 6 seconds.
- Barter Gold & XP
The next champion sold this round sells for 200% gold.
- Bear's Visit Combat
Gain the Bear Primal buff for this combat.
- Beggar's Wisp Gold & XP
The wilds couldn't find a wisp for you this roll. Gain 4 gold.
- Big Boom Combat
The first ally to die explodes, dealing 25% Max Health magic damage.
- Big Guns Champion
Gain 2 random 1-star 4-cost champions.
- Blast Potion Other
Gain a temporary equippable Blast Potion.
- Blaze Combat
Fire spreads across the board, dealing true damage to enemies.
- Blood and Iron Item
After 20 champion deaths, gain a component anvil.
- Blood Money Gold & XP
Gain 1 gold for every champion you kill.
- Booster Shot Combat
Up to 2 1-star champions temporarily star up during combat.
- Border Village Shop
Reroll your shop with all 2-star 2-cost champions.
- Borrowed Gear Combat
A champion gains a temporary recommended item.
- Bronze Spoon Gold & XP
Gain 4 XP.
- Bulwark Combat
Your Tanks gain a 20% Max Health shield upon falling below 50% Health.
- Bunch-o'-Belts Combat
Your allies gain 7 temporary, non-removable Giant's Belts.
- Circle of Elders Champion
Gain one of each 5-cost champion.
- Clone Companion Combat
Clone your highest damage champion. The clone deals 20% damage.
- Coin Flip Gold & XP
Flip a coin, gain 1 gold if it's heads.
- Combust Combat
Your champions explode on death, dealing 15% Max Health magic damage.
- Counterspell Combat
Increase all enemies' Max Mana by 15 until their next cast.
- Curio Cart Item
Open an item store. Items cost 0 to 15 gold.
- Cutpurse Risky
Every 5 seconds, your champions have a 15% chance to drop 1 Gold.
- Die Roll Gold & XP
Roll a six-sided die. Gain gold equal to the result.
- Diversified Combat
Your team gains 30 Health for each active non-unique trait.
- Doodad Bag Other
Gain 2 consumables that give permanent Armor and Magic Resist or Health.
- Doodad Jar Other
Gain 1 consumable that gives permanent Armor and Magic Resist or Health.
- Doodad Sack Other
Gain 3 consumables that give permanent Armor and Magic Resist or Health.
- Downpour Combat
Your team gains 2 Mana Regen.
- Early Fix Other
Gain 1 Item Reforger.
- Essence Theft Risky
Gain 50% bonus Coven Essence this combat.
- Experienced Gold & XP
Gain 2 XP.
- Fellowship Combat
Champions gain 4% Max Health Shield and 4% Damage Amp per adjacent ally.
- Fertilize Risky
Gain 1 XP for each enemy that dies.
- Field of Mice Champion
Gain a Tiny Champion Duplicator for each unique one-cost fielded last round.
- Flash Fire Shop
Reroll your shop. Inferno lights 2 shop slots on fire, upgrading them.
- Flip Frenzy Risky
Flip a coin, gain 1 gold if it's heads. Continue until you flip tails.
- Flow Combat
Your champions are Unstoppable and gain 15% Attack Speed for 10 seconds.
- Forest Guide Champion
Gain a random 4-cost champion.
- Forest Mage Other
Fill your shop with Wisps. You can only buy one.
- Forest Twins Champion
Gain 2 copies of a 2-cost champion you don't have.
- Found Friend Combat
Gain a temporary Training Dummy with a Giant's Belt.
- Freeroller Shop
Gain 2 rerolls.
- Giant Growth Combat
Your highest Health unit grows, gaining 700 Health.
- Giant's Aura Combat
Your highest Health ally deals 2% max Health damage per second in an area.
- Golden Goose Gold & XP
Gain 1 gold for every 1700 damage your highest damage champion deals.
- Grandmaster Champion
Gain a random 2-star 5-cost champion.
- Greater Chaos Other
Cast 2 random Wisps.
- Grow Up Gold & XP
Gain 10 XP.
- Hand Of Baron Combat
Your team gains Baron Buff, increasing their stats.
- Health Potion Other
Gain a tempoary equippable Health Potion.
- Heated Rivalry Champion
Gain a Rengar or a Kha'Zix. They gain 3 takedowns.
- Hero Of Prophecy Champion
Gain a 5-cost champion. Gain them again each round FOREVER.
- Hero's Entrance Combat
After 8 seconds, the leftmost benched champion joins combat and gains 2 recommended items.
- Heroic Sacrifice Combat
Your 3 strongest Champions gain HEROIC POWER, but other allies are sacrificed.
- Hireling Combat
A temporary 1-star 5-cost with 1 recommended items joins your team.
- Homing Fireflies Combat
Your Casters spawn a firefly per 20 Mana spent. Each deals 110 magic damage.
- Hugify Combat
Your highest Health unit grows, gaining 350 Health.
- Hummingbird Combat
Your highest Attack Speed unit shrinks, gaining 20% Attack Speed.
- Idle Craftsman Item
A component on your bench turns into a completed item it builds.
- Improved Reach Combat
Your Fighters gain 1 range.
- Infliction Combat
Slow, Burn, Shred, and Sunder enemies for 8 seconds.
- Iron Core Combat
Your front center champion gains 4% Max Health per front-row unit.
- Ironwood Combat
Enemies attacking your highest health champion deal 12% less damage.
- Journeyman Champion
Gain a random 2-star 2-cost champion.
- Jungling Shop
Overrun the shop with Riftbeasts.
- Killer's Regret Combat
Your first 3 champions to die stun their killer for 1.25 seconds.
- Killing Frenzy Combat
Fighters execute targets under 12% Health. They gain 15% Attack Speed on kill.
- Knick-Knack Bag Other
Gain 2 consumables that give permanent Attack Damage or Attack Speed.
- Knick-Knack Jar Other
Gain 1 consumable that gives permanent Attack Damage or Attack Speed.
- Knick-Knack Sack Other
Gain 3 consumables that give permanent Attack Damage or Attack Speed.
- Late Bloomer Combat
A temporary 3-star 1-cost joins your team.
- Lesser Chaos Other
Cast a random Wisp.
- Life Debt Gold & XP
Gain 1 gold for every 12 missing Player Health.
- Lightning Storm Combat
Every 1 second deal 5% Max Health true damage to an enemy.
- Lightning Strike Combat
Deal 10% Max Health true damage to all enemies.
- Living Soil Combat
Every 4 seconds, roots stun an enemy for 1 second.
- Lost Travelers Champion
Gain 3 gold worth of random champions.
- Lucky 7 Shop
Gain 7 shop rerolls.
- Major Polymorph Risky
A random 4-cost you own permanently transforms into a 5-cost.
- Mana Potion Other
Gain a temporary equippable Mana Potion.
- Mana-Rich Soil Combat
Your Casters have 18% reduced Max Mana.
- Marksmen's Gale Combat
Your Marksmen's attacks grant 3% stacking Attack Speed.
- Marksmen's Marks Combat
Your Marksmen have a 30% chance to double attack.
- Memorial Dummy Combat
Your first itemized tank spawns a Dummy with their items on death.
- Mercenary Force Combat
Gain 3% Damage Amp for every 10 gold you have.
- Middle Path Shop
Reroll your shop with all 2-star 3-cost champions.
- Minor Polymorph Risky
A random 1-cost you own permanently transforms into a 2-cost.
- Mitosis Champion
Gain a Tiny Champion Duplicator.
- Moonlight Ritual Combat
Your lowest star 1-cost or 2-cost champion stars up in combat.
- Moonrise Combat
After 8 seconds, increase Lunar's effects by 100%.
- Nature's Ally Combat
Every 3 ally deaths, summon a random Riftbeast.
- Nature's Wrath Combat
Kill EVERYONE without an item after 10 seconds.
- Payday Risky
For each ally champion that survives combat, gain 2 Gold.
- Peddler Item
Open a random item store. Random items cost 0 to 14 gold.
- Petrified Dummy Combat
Your first champion to die turns into a 900 Health dummy with their defenses.
- Petrify Shields Combat
10% Slow enemies and reduce their shields by 20% for 10 seconds.
- Phantom Armor Combat
Gain a temporary Warmog's Armor.
- Phantom Emblem Combat
Gain a temporary emblem of your most active trait.
- Phantom Gloves Combat
Gain a temporary Thief's Gloves.
- Phantom Splash Combat
Combat start: Up to 2 inactive traits activate at the lowest level.
- Phantom Vest Combat
Gain a temporary Bramble Vest.
- Plated Shields Combat
Shields are 15% stronger. Allies gain 150 shield for 10 seconds.
- Pocket Change Gold & XP
Your one-star champions drop 1 gold on death.
- Polymorph Risky
A random 2-cost you own permanently transforms into a 3-cost.
- Potioncraft Other
Gain three temporary equippable Potions.
- Potted Lifebloom Combat
Gain a temporary Lifeblossom.
- Potted Stonebark Combat
Gain a temporary Stonebark Tree.
- Preppers Combat
Your stacking items start next combat partially stacked.
- Prolific Power Combat
Your champions gain 8% Attack Damage and Ability Power.
- Propagate Champion
Gain a copy of the first allied champion to die.
- Quicken Combat
On cast, your champions gain 30% Attack Speed for 4 seconds.
- Radiantize Combat
After 8 seconds, 1 random equipped item temporarily becomes Radiant.
- Rain Combat
Your team gains 1 Mana Regen.
- Refreshing Light Shop
Gain a free reroll per star level of each unique Solar champion.
- Regeneration Combat
Your team heals 1% max Health per second.
- Resistant Combat
Tanks reduce instances of incoming damage by 10.
- Revenge Combat
Whenever an ally dies, your champions gain 4% stacking Damage Amp.
- Ride the Wave Shop
The next 2 rerolls this round will have 2+ champions fielded last combat.
- Rolling Bones Shop
You have a 50% chance to get a free reroll with each kill.
- Roly-Polys Shop
For each ally champion alive after 18 seconds, gain a reroll.
- Salvager Other
Any units you bench have items removed and broken apart.
- Scrappy Combat
Combat start: 2 champions without items gain a temporary recommended item.
- Search Party Shop
Each of your shops has a 4-cost in it this round until you buy one.
- Slow Study Gold & XP
For each ally champion alive after 15 seconds, gain 2 XP.
- Smurfing Champion
Gain a random 5 cost champion.
- Snacktime! Combat
The BFF eats enemies he damages under 15% Max Health.
- Solar Gift Champion
Gain a Leona, Sejuani, and Kayle
- Solitude's Cloak Combat
Champions with no adjacent allies gain 10% Max Health and 10% Damage Amp.
- Stand Alone Combat
Champions alone in their row gain 15% Health and 15% Damage Amp.
- Starfall Shop
The first 6 times you reroll your shop this round, the lowest cost champion becomes 2-star.
- Starting Town Shop
Reroll your shop with all 2-star 1-cost champions.
- Stealthy Combat
Your 2 strongest Fighters or Assassins are untargetable for 6 seconds.
- Sunfire Sorcery Combat
Burn and Wound enemies for 10 seconds.
- Supercritical Combat
Allies with Precision gain 25% Critical Strike Damage.
- Tattered Armor Combat
30% Shred and Sunder enemies for 10 seconds.
- Terraforming Other
Gain 5 seeds at start of combat.
- Thingamajig Bag Other
Gain 2 consumables that give permanent Ability Power or Mana Regen.
- Thingamajig Jar Other
Gain 1 consumable that gives permanent Ability Power or Mana Regen.
- Thingamajig Sack Other
Gain 3 consumables that give permanent Ability Power or Mana Regen.
- Three Me Champion
Gain a random 2-star 3-cost champion.
- Tiger's Visit Combat
Gain the Tiger Primal buff for this combat.
- Training Yard Combat
Gain 2 Training Dummies each with a random tank item.
- Treetop Archers Combat
Archers fire from the trees, dealing 500 physical damage every 3 seconds.
- Tremors Combat
Every 8 seconds, Stun enemies for 1 second.
- Trophy Hunter Risky
Next player combat, your Rivals' takedowns count twice.
- Turtle's Visit Combat
Gain the Turtle Primal buff for this combat.
- Ultra Ascension Combat
After 25 seconds, allies gain 300% Damage Amp.
- Verdant Vitality Combat
Your champions gain 100 Health.
- Wrapped In Thorns Combat
Your Tanks reflect 12% of damage taken to adjacent enemies every 4 seconds.
- Yordle Spirit Combat
Allies have a 99% chance to dodge attacks for 4 seconds.