Wisp

Description

A one-off buy that appears in the rightmost shop slot with a champion hiding behind it. You can buy one per round, only during the planning phase, and most of them last a single round. What you get depends on which of the seven kinds it is: Champion, Combat, Item, Shop, Gold/XP, Misc, or a Risky deal. Skipping it costs you nothing — when planning ends the Wisp is whisked away and the champion it was covering is revealed, so you still see that extra unit in the slot. By default one turns up in every other shop, and after stage 5 every other Wisp you see is guaranteed to be a Combat one. The Blossom trait is built around them: it upgrades the Wisps you are offered, puts them in more shops, pays you gold for buying one, and eventually lets you buy two a round.

What benefits from Wisp (7)

Traits (1)

  • After combat, your Wisps are empowered. 
    
    Blossom champions gain Attack Damage, Ability Power, and 10% max Health.

Augments (6)

Gold (1)

  • When you buy a Wisp, gain a random Blossom champion based on the Wisp's cost. Gain a Yunara, a Yorick, and a Karma.

Silver (5)

  • Your team gains 60 Health. Each time you purchase a Wisp, increase this by 10.
  • Your team gains 75 Health. Each time you purchase a Wisp, increase this by 10.
  • Your team gains 90 Health. Each time you purchase a Wisp, increase this by 10.
  • Each time you purchase a Wisp, gain 2 gold. Gain 4 gold now.
  • Each time you purchase a Wisp, gain 2 gold. Gain 8 gold now.

See also

Frequently asked questions

External references