Wisp

Description

A Wisp is a one-off buy that sits in the rightmost shop slot, with a champion hiding behind it.

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You can buy one per round, and only during the planning phase. Most of them last a single round.

What you get depends on which of the seven kinds it is: Champion, Combat, Item, Shop, Gold/XP, Misc, or a Risky deal.

By default one turns up in every other shop. After stage 5, every other Wisp you see is guaranteed to be a Combat one.

The Blossom trait is built around them:

  • It upgrades the Wisps you are offered.
  • It puts them in more shops.
  • It pays you gold for buying one.
  • Eventually it lets you buy two a round.

Note: Skipping a Wisp costs you nothing. When planning ends, the Wisp is whisked away and the champion it was covering is revealed. So you still see that extra unit in the slot.

What benefits from Wisp (11)

Traits that benefit from Wisps (1)

  • After combat, your Wisps are empowered. 
    
    Blossom champions gain Attack Damage, Ability Power, and 10% max Health.

Augments that benefit from Wisps (6)

Gold (1)

Silver (5)

  • Your team gains 60 Health. Each time you purchase a Wisp, increase this by 10.
  • Your team gains 75 Health. Each time you purchase a Wisp, increase this by 10.
  • Your team gains 90 Health. Each time you purchase a Wisp, increase this by 10.
  • Each time you purchase a Wisp, gain 2 gold. Gain 4 gold now.
  • Each time you purchase a Wisp, gain 2 gold. Gain 8 gold now.

Wisps that benefit from Wisps (4)

See also

Frequently asked questions

External references