Gold

Description

The player-level economy resource — earned each round (base income + interest + win/loss streaks), spent on rerolling the shop, buying XP, and purchasing units. Augments grant flat gold, raise interest, or make kills drop gold; some items generate gold on takedown.

Listed in: Economy

Items (8)

Refine list…
Role
Category

    • +200 HP
    • +25 AP

    Once per combat: At 50% Health, become invulnerable for 1.5 seconds and grant 1 gold.

    • +55% AS

    Grant Attack Speed 1% bonus Attack Speed per gold in your bank (up to 30 gold). Each attack has a 6% chance to drop 1 gold. [Unique - only 1 per champion]

    • +35% AD
    • +20% Crit

    Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 33% chance to drop 1 gold. [Unique - only 1 per champion]

    • +300 HP

    Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times. At full stacks, grant 1 gold and continue gaining 1 gold every 11 seconds. [Unique - only 1 per champion]

    • +20% AD
    • +10% Omnivamp

    The holder gains the Marauder trait and has a 33% chance to drop 1 gold on kill.

    Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)
    2
    5%, 18% Attack Damage
    4
    7%, 35% Attack Damage
    6
    10%, 55% Attack Damage
    Frying PanB.F. Sword
  • Your team gains +1 max team size. 10% chance to drop 1 gold after 10 seconds of combat. "...and a bit of Luck."

    SpatulaFrying Pan
  • Your team gains +1 max team size. 10% chance to drop 1 gold when you win combat. "...the Heart of a hero..."

    SpatulaSpatula
  • Your team gains +1 max team size. 10% chance to drop 1 gold when the holder dies. "Imbued with a Philosopher's wisdom..."

    Frying PanFrying Pan

Augments (51)

Refine list…
Role
Tier
Gold effect

  • The next 1-cost champion you buy is 3-star. Gain 2 gold.
  • The next 1-cost champion you buy is 3-star. Gain 5 gold.
  • Golden Gamble Prismatic
    Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
  • Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
  • Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
  • Hard Commit Prismatic
    Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
  • Invested+ Prismatic
    Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
  • Invested++ Prismatic
    Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
  • Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.
    
    At the start of the next 2 stages, gain the package again.
  • Money Monsoon Prismatic
    Gain 7 gold now and every round for the rest of the game.
  • Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade.
    
    These items give gold as well as combat power.
  • Now and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.
  • Gain 3 random Emblems, a Reforger, and 2 gold.
  • Gain 3 random Emblems, a Reforger, and 4 gold.
  • Gain 20 Gold. Your next augment is one tier lower.
  • Gain 33 Gold. Your next augment is one tier lower.
  • Gain 3 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion.
    
    Inkborn Fables Tactician's Crown, 2024
  • Gain 25 Tactician Health. Your rightmost shop slot costs Tactician Health instead of gold.
  • Gain 12 gold of random champions. (At least one 3-cost guaranteed!)
    
    (Each champion has a small chance of being holographic!)
  • Gain 18 gold of random champions. (At least one 4-cost guaranteed!)
    
    (Each champion has a small chance of being holographic!)
  • Gain 26 gold of random champions. (At least one 5-cost guaranteed!)
    
    (Each champion has a small chance of being holographic!)
  • Now and at the start of the next 2 Stages, receive a care package with loot and 1 gold.
  • Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
  • Gain a Pyke. Your strongest Pyke becomes an Attack Fighter, generates gold on team takedown, and gains a reset on-kill Ability.
  • Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold.
    
    Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
  • Gain 2 Lucky Item Chests, a Magnetic Remover, and 7 gold.
    
    Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
  • Lose all your gold. After 6 player combats, gain back the original amount and another 70 gold.
  • Gain 21 gold.
  • Gain 2 Lesser Champion Duplicators and 8 gold.
    
    This item allows you to copy a 3-cost or less champion.
  • Gain 2 Lesser Champion Duplicators and 14 gold.
    
    This item allows you to copy a 3-cost or less champion.
  • Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.
    
    Monsters Attack Championship, 2023 
  • Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
  • Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
  • Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 19 gold worth of champions in this way, gain a Thief's Gloves. 
  • After you earn 50 gold in interest, gain 25 gold. Your max interest is increased to 7. Gain 2 gold now.
  • Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.
    
    Fates Championship, 2021
  • Gain 2 random Emblems and 1 gold.
  • Gain 2 random Emblems, a Reforger, and 2 gold.
  • Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.
    
    Mogul's Mail gives gold as well as combat power.
    Dragonlands Championship, 2022
  • Gain a locked chest each Stage between now and Stage 6. Unlock each chest when you spend 20 gold on Shop rerolls. These chests persist until opened.
  • If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 3 gold now.
  • Increase the power of Yasuo's hexes by 50%. If you only have 2 hexes, gain 8 gold.
  • Gain 8 gold and 1 XP.
  • Gain 12 gold and 3 XP.
  • At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now. 
  • Gain 12 gold, then flip a coin. If heads, gain 4 more gold.
  • Firesale Silver
    Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
  • Gain a random 2-star 2-cost champion and 1 gold.
  • Whenever you star up a champion that you fielded last combat, gain 1 free Shop rerolls. Gain 6 gold.
  • Survivor Silver
    Gain 4 gold. After 3 players are eliminated, gain 100 more gold.
  • Paint a Golden Hex. The unit in the hex gains 250 health, 25% attack speed, and drops 1 gold on kill.

Champions (2)

  • Fate's Gambit
    Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 205 / 305 / 460 Ability Power and 410 / 610 / 920 Ability Power magic damage. Overkill damage bounces to the nearest enemy. 
    
    3-Star Bonus: If a 9 is thrown, generate 1 gold.
    
    Lucky: Check twice and take the better outcome.
  • It's Raining Stars
    Passive: Gain a different secondary effect each game based on the Stargazer constellation.
    
    Active: Call down something from the sky, dealing 150 / 225 / 360 Ability Power magic damage to 3 nearby enemies and do some special effect based on this game's Stargazer Constellation.
    Stargazer constellation secondary effects
    The data feed redacts Lulu's per-constellation secondary effect into "do some special effect". These are the seven variants — one is active per game, picked by the Stargazer constellation.
    The Huntress
    Apply 33% Wound and cause enemies to take 10% more damage for 5 seconds.
    The Mountain
    Briefly Stun them and deal 20 / 30 / 50% AP additional true damage.
    The Serpent
    Remove 4 / 6 / 8 Magic Resistance from enemies within 1 hex of each of them.
    The Altar
    Apply 30% Slow to them for 2 seconds.
    The Medallion
    Every 6 casts drops 1 / 3 / 5 gold.
    The Fountain
    Deal 50 / 75 / 125% AP additional magic damage to 3 other enemies.
    The Boar
    Deal 5% of their Health as bonus physical damage.

Traits (2)

  • Meeple attract Meeps that empower Meeple abilities in meepy ways. They also gain bonus Health.
    
    Cloning time = Champion cost
  • Stargazers chart a different constellation every game. This game: The Boar.
    
    Gain gold after winning player combat. Allies in empowered hexes gain 8% Health, Attack Damage, and Ability Power. Stargazers gain more.
    
    More hexes reveal at each player level

Frequently asked questions