Description
Your team's damage, healing, and shielding attracts Pixies. Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
Breakpoints
- 2
- 4.5% and 2.5% Heal.
- 4
- 7% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
Champions
Cost selected
Trait selected
Mechanic selected
Scaling selected
Range selected
Role selected
5 champions · paste in the game's Team Planner
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Entrancing Dance ability
Entrancing Dance Gain 290 / 340 / 435 Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90 / 100 / 130% decaying Attack Speed for 4 seconds.
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Deadly Plumage ability
Deadly Plumage Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 73 / 108 / 165 physical damage and reduce Armor by 2 .
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Explosive Charge ability
Explosive Charge Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 175 / 265 / 420 physical damage + 10 / 15 / 25 for each attack while casting. If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
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Lilting Lullaby ability
Lilting Lullaby Restore 350 / 525 / 800 Health and send 4 butterflies at nearby enemies. Enemies hit take 90 / 135 / 2000 magic damage and Sleep for 1.5 / 1.75 / 8 seconds. If they take 1000 damage, they wake up and take an additional 10% max Health magic damage.
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Final Spark ability
Final Spark Passive: On cast, all allies that share a trait with Lux gain 3 / 3 / 100 mana. Active: Fire a laser towards the most enemies in a line that deals 375 / 565 / 6500 magic damage, reduced by 25 / 25 / 10% for each enemy hit (minimum 40%). Fae Bonus: Heals the lowest percent Health ally for 18% of ability damage dealt.
Granted by
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- +200 HP
- +10% AD
- +10% AP
Fae Emblem description
The holder gains the Fae trait.
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Embiggen Gold
Fae enables
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Ability Power (AP) scaling means an effect gets stronger when its holder stacks AP.
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Attack Damage (AD) scaling means an effect gets stronger when its holder stacks AD.
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Gold is the player-level economy resource.
Fae benefits from
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A Heal restores Health to a unit.
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A Shield is temporary HP that sits on top of a unit's real Health.