Description
The Shop is the champion offer you get each round.
Read moreShow less about Shop
It has five slots. The odds of each cost tier shift with your player level. The champions are drawn from a shared bag pool.
Three levers shape what appears:
- Reroll redraws the slots.
- Gold pays for the reroll.
- XP buys levels, and higher levels tilt the odds toward higher tiers.
Listed in: Economy
What benefits from Shop (44)
Champions that benefit from the Shop (1)
1 champion · paste in the game's Team Planner
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Fungus Among Us Throw 2 clusters of mushrooms that deal 55 / 82 / 155 magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 135 / 200 / 310 magic damage to the target. Each cast has a 10 / 12 / 15% chance to forage an extra mushroom that can be collected for bonus effects. Red: 1 Reroll Green: 1 Tactician Health Yellow: 2 XP
Traits that benefit from the Shop (4)
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Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar. An Avatar's chosen Trait is counted twice for Trait bonuses.
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After combat, your Wisps are empowered. Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
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Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.
Augments that benefit from the Shop (18)
Prismatic (6)
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Commerce Core Prismatic Gain 16 free Shop rerolls now and 3 every round for the rest of the game.
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Invested+ Prismatic Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
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Invested++ Prismatic Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
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Prismatic Ticket Prismatic Each time your shop is rerolled you have a 45% chance to gain a free reroll.
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Shopping Spree Prismatic When you level up, gain a number of Shop refreshes equal to your level +1. Gain 6 gold.
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Upward Mobility Prismatic Buying XP costs 1 less. Gain 2 Health and 2 Shop rerolls whenever you level up.
Gold (8)
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Cognitive Overload Gold Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
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Epic Rolldown Gold When you reach Level 8, gain 20 Shop rerolls. Runeterra Reforged Championship, 2023
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Epoch Gold Now, and at the start of every stage, gain 4 XP and 2 free rerolls.
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Epoch+ Gold Now, and at the start of every stage, gain 8 XP and 2 free rerolls.
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Max Build Gold Gain 10 free Shop rerolls. When you reach level 9, gain 3 free Shop rerolls and a Champion Duplicator. Galaxies Championship, 2020
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Time Skip Gold Disable your Shop for the next 3 rounds. Then gain 32 XP.
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Trade Sector Gold Gain a Shop reroll every round. Gain 2 gold.
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Trade Sector+ Gold Gain a Shop reroll every round. Gain 8 gold.
Silver (4)
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Crafted Crafting Silver Whenever you craft a completed item, gain 2 rerolls.
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Patience is a Virtue Silver Gain 4 rerolls now. Each round, gain 1 free reroll if you did not buy a champion last round.
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Recombobulator Silver Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers and 3 free rerolls.
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Rolling for Days Silver Gain 10 free Shop rerolls.
Wisps that benefit from the Shop (21)
- Abandon Ship Risky
Sell your board and bench, gain 6 gold and 8 rerolls.
- All Fives Shop
Reroll your shop with all 5-cost champions.
- All Fours Shop
Reroll your shop with all 4-cost champions.
- All Ones Shop
Reroll your shop with all 1-cost champions.
- All Threes Shop
Reroll your shop with all 3-cost champions.
- All Twos Shop
Reroll your shop with all 2-cost champions.
- Animate Shop Shop
For 18 seconds, your shop rerolls for free every 2 seconds.
- Border Village Shop
Reroll your shop with all 2-star 2-cost champions.
- Flash Fire Shop
Reroll your shop. Inferno lights 2 shop slots on fire, upgrading them.
- Forest Mage Other
Fill your shop with Wisps. You can only buy one.
- Freeroller Shop
Gain 2 rerolls.
- Jungling Shop
Overrun the shop with Riftbeasts.
- Lucky 7 Shop
Gain 7 shop rerolls.
- Middle Path Shop
Reroll your shop with all 2-star 3-cost champions.
- Refreshing Light Shop
Gain a free reroll per star level of each unique Solar champion.
- Ride the Wave Shop
The next 2 rerolls this round will have 2+ champions fielded last combat.
- Rolling Bones Shop
You have a 50% chance to get a free reroll with each kill.
- Roly-Polys Shop
For each ally champion alive after 18 seconds, gain a reroll.
- Search Party Shop
Each of your shops has a 4-cost in it this round until you buy one.
- Starfall Shop
The first 6 times you reroll your shop this round, the lowest cost champion becomes 2-star.
- Starting Town Shop
Reroll your shop with all 2-star 1-cost champions.
See also
Frequently asked questions
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How many slots does the shop have, and what shows up in them?
Five slots, each filled with a randomly drawn champion.
An odds table tied to your current player level decides the cost mix in those five slots:
- At level 1 every slot is cost-1.
- By mid-game cost-2 and cost-3 dominate.
- Only at high levels do cost-4 and cost-5 units start to appear with meaningful frequency.
Note: The slots hold champions only. Items don't share this UI (user interface).
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What does refreshing the shop cost?
Two gold per manual refresh.
Between rounds the shop refreshes automatically for free. So most rerolls in normal play come from levelling and the round-transition reroll.
The 2-gold refresh button (also called rolling) is for extra draws inside a round. You typically press it on a power spike, when you chase 2-stars or 3-stars at a level whose odds favour your target cost.
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How do shop odds change with player level?
Each player level has its own odds table for cost-1 through cost-5 slots.
- Cost-1 odds peak at low levels and then fall off.
- Cost-2 odds peak in the early-mid game.
- Cost-3 odds peak around mid-game.
- Cost-4 and cost-5 odds only become meaningful at higher levels.
Level 7 currently reads 19/30/40/10/1% across cost-1 to cost-5. Cost-1 odds were raised and cost-3 odds cut there. That softens the level-7 reroll spot for cost-3 carries. Cost-4 still peaks at level 10 and cost-5 at level 11.
Note: Levelling is therefore the lever that re-shapes the whole table, not just the cap.
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Is the champion pool shared across all players?
Yes. Every lobby draws from one shared bag.
The bag holds a fixed number of copies of each unique champion at each cost tier. In the current set:
- 30 copies per cost-1 unit.
- 25 per cost-2.
- 18 per cost-3.
- 10 per cost-4.
- 9 per cost-5.
Buying a copy removes it from the bag for everyone. Selling it returns it. When a player is eliminated, their units also flow back into the pool.
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What does locking the shop do?
Locking keeps your current five slots through the next round transition.
The free auto-refresh at the start of the next round is skipped for one transition. Manual 2-gold refreshes still work. Combat and PVE rounds still happen normally.
It is the standard way to hold a shop you can't afford yet. It also saves a multi-copy slot you plan to buy on the next gold income tick.
Note: Locking does not freeze the shop forever. Once it auto-unlocks, or you toggle it off, the next free refresh fires as usual.
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Does paying to refresh guarantee new units?
No. A paid refresh does not guarantee different units.
A refresh re-rolls all five slots independently against the current level's odds table. The result is a fresh random draw from the shared pool, not a guaranteed-different result. It is perfectly legal for the same champion (or the same cost mix) to come back.
Note: The only structural rule is one the LoL Wiki reports: consecutive shops do not repeat unbought champions across one transition. But the wiki phrasing is ambiguous about whether that applies only to round-transition auto-refreshes or also to paid rerolls. So don't bank on it as a hard guarantee.
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Why can't I find a unit even when I'm rolling at the right level?
Because the pool is shared and finite.
If three other players also hold or buy the same champion, dozens of copies are out of the bag. Your effective draw rate on that specific unit then drops well below the headline level-table odds.
The level odds tell you the chance of any cost-N champion appearing in a slot. The chance of the specific one you want is that figure divided across however many cost-N champions remain in the pool.
Note: Heavily contested 3-stars are often mathematically out of reach for more than one player.
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Does the shop refresh between rounds, and is that free?
Yes. The shop auto-refreshes at the start of each round for free.
It draws five new slots against your current level's odds, with no gold cost. This is the single largest source of free draws over the course of a game. It is also a major reason economy management beats raw rolling. Every round you survive is another free five-slot look at the pool.
Note: Locking the shop is the one way to stop this auto-refresh for a single transition.