Description
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Malicious Monetization enables
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Gold is the player-level economy resource.
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On Death is a trigger that fires when the unit itself is killed.
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Gold is the player-level economy resource.
On Death is a trigger that fires when the unit itself is killed.