Burn

Description

Burn is a debuff that deals true damage every second.

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Each second it deals a percent of the target's maximum Health.

Most burn sources also apply Wound. Wound reduces healing received. Together, Burn and Wound are the standard answer to high-Health frontlines.

Listed in: Debuffs, Anti-tank

Items that apply or counter Burn (7)

Category
Burn effect
    • +150 HP
    • +20% AP
    • +1 Mana Regen

    Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    Giant's BeltNeedlessly Large Rod
    • +45% AS
    • +3% Damage Amp

    Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    Recurve BowRecurve Bow
    • +150 HP
    • +20 Armor

    Gain 8% max Health. Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    Chain VestGiant's Belt
    • +300 HP
    • +35% AP
    • +2 Mana Regen

    Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    • +80% AS
    • +6% Damage Amp

    Attacks and Abilities 2% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    • +300 HP
    • +40 Armor

    Gain 16% max Health. Every 2 seconds, deal 2% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    • +65% AS
    • +15% Damage Amp

    Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.

Champions that apply or benefit from Burn (5)

What benefits from Burn (3)

3 champions · paste in the game's Team Planner

  • Kunai Strike
    Adaptor Attack Damage: Throw a volley of kunai at the target, dealing 155 / 235 / 405 Attack DamageAbility Power physical damage. If the target is Burning, deal an additional 35 / 52 / 80 Attack Damage damage.
    
    Adaptor Ability Power: If the Ability kills, cast it again.
  • Tantrum
    Passive: Every second, restore 33 / 59 / 172 Ability Power Health and deal 12 / 18 / 150 Ability Power magic damage to enemies within 1 hex.
    
    Active: Deal 100 / 150 / 2000 Ability Power magic damage to enemies within 2 hexes and Stun them for 1 / 1 / 6 seconds, increased to 3 / 3 / 13 seconds if the target is Burning.
    
    Burn: Deals a percent of the target's max Health as true damage every second.
  • Firestorm
    Charge up, gaining 15% Ability Power per Burning enemy. Then, gain 230 / 300 / 3000 Ability Power Shield for 2.5 seconds and rush through a nearby group of enemies, dealing 80 / 120 / 1500 Ability Power magic damage to each. 
    
    After rushing, unleash a 2 Hex firestorm that deals a total of 475 / 715 / 5000 Ability Power magic damage split among all enemies hit over 2 seconds.

What enables Burn (2)

2 champions · paste in the game's Team Planner

  • Razor Leaves
    Summon five razor-sharp leaves that converge on the current target, dealing a total of 340 / 510 / 770 Attack DamageAbility Power physical damage and applying 20% Wound and 1% Burn for 4 seconds.
    
    Scarlet Buff: Cinderling gains 22% Attack Damage each cast.
    
    Wound: Reduces healing received.
    Burn: Deals a percent of the target's max Health as true damage every second.
  • Crimson Fury
    Passive: When the target dies, leap at the next target, dealing 135 / 205 / 1000 Attack Damage physical damage.
    
    Active: Gain 100 / 100 / 300% Attack Damage for 8 seconds. During this time ignore 45 / 45 / 90% Ability Power Armor.
    
    Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.

Traits that apply Burn (1)

What enables Burn (1)

  • Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.

Wisps that apply Burn (2)

What enables Burn (2)

What Burn counters

See also

Frequently asked questions