Crimson Fury ability — TFT Set 18 Brambleback
Crimson Fury Passive: When the target dies, leap at the next target, dealing 170 / 255 / 600 physical damage. Active: Gain 80 / 80 / 280% Attack Damage for 8 seconds. During this time ignore 40 / 40 / 60% Armor. Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
- Physical Damage
- 170 / 255 / 600
- Frenzy Ad Percent
- 80 / 80 / 280
- Duration
- 8
- Time Ignore
- 40 / 40 / 60
- Burn Amount
- 1
- Trait Max Health Heal
- 4
Traits
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Description
Ravagers gain 10% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below 50% Health.
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Description
Brambleback enables
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Deals a percent of the target's maximum Health as true damage every second. Most burn sources also apply Wound, which reduces healing received — together they form the standard answer to high-Health frontlines.
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Restores Health to a unit, capped at maximum HP.
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Repositioning movement that breaks normal movement — either a telegraphed dash across hexes or an instant blink/teleport to a new position, used to close on a target, reposition onto a new one, or escape.
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Scales with Attack Damage (AD). Champions and effects flagged as AD-scaling get bigger auto-attack and ability damage when the holder stacks AD from items like Deathblade, Infinity Edge, Giant Slayer, and Bloodthirster, or from trait bonuses.
Brambleback benefits from
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Effect fires when the unit itself is killed, commonly on items that bank value during combat (see damage-storage) and discharge it as a final payload.