Anti-tank toolkit

Radiant Sunfire Cape, a TFT Set 17 Radiant item

Radiant Sunfire Cape

radiant

Description

Gain 16% max Health.

Every 2 seconds, deal 2% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: reduces healing received

Source

  • Radiant

Base item

Radiant Sunfire Cape enables

  • Deals a percent of the target's maximum Health as true damage every second. Most burn sources also apply Wound, which reduces healing received — together they form the standard answer to high-Health frontlines. Standard craftable burn items in Set 17: Morellonomicon (on hit), Red Buff (on hit), and Sunfire Cape (passive AoE every 2s). Searing Shortbow (per 20 mana spent) is a trait-exclusive Anima Weapon (from the Anima trait), not a craftable.

  • Reduces healing the target receives by 33% for a duration.

  • Damage that bypasses Armor and Magic Resist — the damage number on the source is applied directly to current Health. Shields still absorb true damage like any other damage type.

  • Grants the unit additional maximum HP, either flat (like +150 Health) or percentage (like +6% max Health). It comes up whenever you stack Giant's Belt items, pick health-boost augments such as Yasuo's Golden Hex or Giant and Mighty, or play Cho'Gath, whose cast permanently raises his own max Health every time he eats an enemy. For the cross-round permanent stat-stacks angle specifically, see the dedicated permanent stat-stacks page.

Radiant Sunfire Cape counters

  • Grants the unit additional maximum HP, either flat (like +150 Health) or percentage (like +6% max Health). It comes up whenever you stack Giant's Belt items, pick health-boost augments such as Yasuo's Golden Hex or Giant and Mighty, or play Cho'Gath, whose cast permanently raises his own max Health every time he eats an enemy. For the cross-round permanent stat-stacks angle specifically, see the dedicated permanent stat-stacks page.