- +300 HP
- +40 Armor
Description
Gain 16% max Health. Every 2 seconds, deal 2% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
Source
- Radiant
Base item
Radiant Sunfire Cape enables
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Burn is a debuff that deals true damage every second.
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Wound is a debuff that reduces the healing its target receives by 33%.
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True Damage is damage that bypasses both Armor and Magic Resist.
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Percent Max Health Damage is damage set by a percent of the target's maximum Health.
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Max Health is extra maximum HP given to a unit.
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Armor is the physical-defense stat that reduces incoming Attack Damage (AD) damage.