Description
Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
Listed in: Team buffs · Ability Power
Breakpoints
- 2
- 10% , +1% per cast
- 4
- 30% , +1% per cast
- 6
- 55% , +2% per cast
Champions
Cost selected
Trait selected
Mechanic selected
Range selected
Role selected
7 champions · paste in the game's Team Planner
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Karmic Bond ability
Karmic Bond Tether the current target, dealing 280 / 420 / 630 magic damage over 1.5 seconds. Then release a burst of power around them, dealing 125 / 185 / 300 magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds. Slow: Reduce Attack Speed
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Primordial Burst ability
Primordial Burst Launch a giant blast at the target that deals 190 / 285 / 430 magic damage, increased to 285 / 430 / 640 if they're below 30% max Health. If they die, permanently gain 2% Ability Power.
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Mirror Image ability
Mirror Image Passive: After player combat, your strongest LeBlanc has a 10 / 15 / 30% chance to create a copy of an ally on your board, increased by 4% per takedown. Active: Launch a mirror image at the current target, dealing 260 / 390 / 615 magic damage and 100 / 150 / 230 to adjacent enemies.
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Noxious Blast ability
Noxious Blast Poison the target and the nearest non-poisoned enemy, dealing 425 / 630 / 1020 magic damage over 15 seconds. Poisons stack. -
Harvest ability
Harvest Reduce the Magic Resist of the 3 nearest enemies by 10. Then drain life from them over 2 seconds, healing for 410 / 485 / 850 Health and dealing 70 / 105 / 170 magic damage to each over the duration.
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Spirit Bomb ability
Spirit Bomb Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 455 / 685 / 3500 magic damage to enemies in a 3 hex radius, reduced by 21% per hex away from the epicenter. -
Moonfall ability
Moonfall Rain 9 moonshards split among the 3 nearest enemies, dealing 55 / 83 / 500 magic damage each. If the moon is full, instead crash it onto the board, dealing 2350 / 3600 / 7500 magic damage split among all enemies.
Granted by
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- +25% AP
Spellweaver Emblem description
The holder gains the Spellweaver trait. Gain 2 Mana whenever an ally casts their Ability.
Spellweaver enables
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On Cast is an effect that fires the instant a unit casts its ability.
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Ability Power (AP) scaling means an effect gets stronger when its holder stacks AP.