Description
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
Listed in: Team buffs · Attack Speed, Team buffs · Ability Power
Breakpoints
- 2
- 7% , 7%
- 3
- 12% , 12%
- 4
- 16% , 16%
- 5
- 20% , 20%
Champions
Cost selected
Trait selected
Mechanic selected
Scaling selected
Range selected
Role selected
4 champions · paste in the game's Team Planner
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Pale Barrier ability
Pale Barrier Gain 150 / 275 / 500 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 75 / 115 / 180 magic damage.
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Moonlight's Onslaught ability
Moonlight's Onslaught Equip Severum and swipe the target 5 times over 2 seconds, each dealing 70 / 105 / 850 physical damage. After the onslaught finishes, fire a blast that deals 490 / 735 / 5225 physical damage split among all enemies in a 2 Hex radius.
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Moonfall ability
Moonfall Rain 9 moonshards split among the 3 nearest enemies, dealing 55 / 83 / 500 magic damage each. If the moon is full, instead crash it onto the board, dealing 2350 / 3600 / 7500 magic damage split among all enemies.
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Final Spark ability
Final Spark Passive: On cast, all allies that share a trait with Lux gain 3 / 3 / 100 mana. Active: Fire a laser towards the most enemies in a line that deals 375 / 565 / 6500 magic damage, reduced by 25 / 25 / 10% for each enemy hit (minimum 40%). Lunar Bonus: Applies 8% Vulnerable to enemies hit for 4 seconds. Vulnerable: Increases damage taken
Granted by
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- +20% AS
- +3 Mana Regen
Lunar Emblem description
The holder gains the Lunar trait.
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Sun and Moon Gold Description
Your Lunar champions gain 100 Health and 8% Damage Amp for each unique Solar champion fielded. Gain a Leona, a Kayle, and a Diana.
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Sun and Moon+ Gold
Lunar enables
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Ability Power (AP) scaling means an effect gets stronger when its holder stacks AP.
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Bonus Attack Speed (AS) makes a unit attack more often per second.
Lunar benefits from
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Two units are adjacent when their hexes touch.