Champion Grant

Description

A champion is handed to you and is yours to keep. It lands on your bench or board like one you bought, so it holds items, you place it where you like, and you can sell it or star it up. Augments and wisps are almost the whole supply. They say what you get in different ways: a champion of a named cost tier, one at a named star level, a champion named outright, a copy of one you already own, or a pile of champions worth a stated amount of gold. Some hand over once. Some keep paying, every round or every time you level up. Two near neighbours are not this. A unit that only exists while the fight lasts is a summon, not a gift. A champion of yours turning into a different champion is a swap, not an arrival, because your roster never grew. And an item with the word Champion in its name is still an item.

What enables Champion Grant (64)

Augments (50)

Prismatic (6)

  • Gain a 2-star champion and 1 gold each time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
  • Build-a-Bud Prismatic
    Gain a random 3-star 1-cost champion. Gain 6 gold.
  • Hard Commit Prismatic
    Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
  • Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 3 gold.
    
    At the start of the next 2 stages, gain the package again.
  • Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
  • Open an armory and choose one of 3 traits. Gain a Lux with that trait and a Spear of Shojin.
    
    Traits on your board are more likely to appear in the armory. Lux provides +2 to her chosen trait

Gold (31)

  • Gain a 3-cost non-Tank champion and an Emblem that matches their class.
  • Gain a random 2-star 2-cost champion. At Level 6, gain a random item component. At Level 9, gain a random 2-star 5-cost champion.
    
    Inkborn Fables Tactician's Crown, 2024
  • Gain 12 gold of random champions. (At least one 3-cost guaranteed!)
  • Gain 18 gold of random champions. (At least one 4-cost guaranteed!)
  • Gain 26 gold of random champions. (At least one 5-cost guaranteed!)
  • Gain 4 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
  • Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
  • Gain 2 random 5-cost champions and 2 copies of a random component.
  • Gain a random 4-cost champion. For each item equipped to that champion, your team gains 120 health.
  • Gain a 2-star 1-cost Tank champion and an Emblem that matches their class.
  • Gain two 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.
    
    K.O. Coliseum Tactician's Crown, 2025
  • Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 21 gold worth of champions in this way, gain a Thief's Gloves.
  • Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.
  • Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.
  • Primal grants an additional Blessing. Gain a Vi now and a Nidalee after 3 rounds.
  • Primal grants an additional Blessing. Gain a Vi now and a Sivir after 3 rounds.
  • Primal grants an additional Blessing. Gain a Vi and a Nidalee.
  • Primal grants an additional Blessing. Gain a Vi and a Sivir.
  • When you buy a Wisp, gain a random Blossom champion based on the Wisp's cost. Gain a Yunara, a Yorick, and a Karma.
  • Gain a Leona, a Kayle, and a Sejuani. Leona gains 60 permanent max Health each round, increased by 10 for each unique 3-star champion fielded.
  • When you choose to continue gathering Coven essence, heal 2 Tactician health. Gain a Camille, an Elise, and a Caitlyn.
  • Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn.
  • Fae pixies are now larger and grant 50% more Attack Damage and Ability Power. Fae champions gain 10% Attack Damage and Ability Power immediately. Gain a Xayah and a Rakan.
  • The first 3 times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain a Veigar and a Rek'Sai.
  • Champions that start combat adjacent to an Elderwood plant gain 15% Attack Speed and heal 2% of their maximum Health every 2 seconds. Gain an Alistar, an Ornn, and a Xayah.
  • You can now choose a second Alpha Riftbeast. Gain a Scuttlecrab, a Cinderling, and a Pebbles.
  • While Sprykin is active, gain a second BFF summon that is 35% as powerful. Gain a Teemo, a Veigar, and a Kobuko.
  • Your Lunar champions gain 100 Health and 8% Damage Amp for each unique Solar champion fielded. Gain a Leona, a Kayle, and a Diana.
  • Your Lunar champions gain 100 Health and 8% Damage Amp for each unique Solar champion fielded. Gain a Leona, a Kayle, and an Aphelios.
  • You can field Rengar and Kha'Zix together with no penalties, and they gain bonuses when the other casts. Gain a Rengar and a Kha'Zix.
  • The first time you 3-star a champion, gain a copy of them each round for the rest of the game. 3-starring the same champion again grants additional copies. Gain a Lesser Champion Duplicator and a Tiny Champion Duplicator.

Silver (13)

  • Gain a random 2-cost champion now. Gain the same one again every time you level up.
  • Dummify Silver
    Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined health. The dummy gains 1000 Health per stage. Gain a random non-tank 2-star 2 cost champion.
  • At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now.
  • Gain a random 2-star 2-cost champion and 1 gold.
  • Gain a copy of each 1-cost champion.
  • Gain 1 random component, 2 gold, and 1 random 5-cost champion.
  • Gain 2 1-cost champions, 1 2-cost champion, and 1 3-cost champion.
  • Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
  • Gain 3 2-cost champions. After 6 rounds, gain 3 more.
  • Gain 3 3-cost champions. After 6 rounds, gain 3 more.
  • Gain 3 4-cost champions. After 6 rounds, gain 3 more.
  • Flame On Silver
    The Inferno champion that dealt the most damage last combat is On Fire, gaining 55% Attack Speed. Gain a Varus and an Akali.
  • Your Tactician loses 20 Health, but after 5 player combats, gain 3 4-cost champions and 8 gold.

Wisps (14)

See also