Movement Speed

Description

How quickly a champion walks across the board while a fight is running. Champions move on their own toward whatever they are trying to attack, so a unit with more movement speed spends less of the fight walking and starts hitting sooner, and a unit with less spends longer crossing the board before it does anything. It is a different stat from Attack Speed, which is how fast a unit swings once it is already in range, and it is not what Slow reduces. Slow lowers Attack Speed and leaves walking speed alone. Very few things change it: one champion gets a burst of it after a takedown, one artifact raises it, and one artifact drops it sharply in exchange for a large Health bonus.

What benefits from Movement Speed (3)

Champions (1)

  • Wuju Style
    Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.
    
    Adaptor Attack Damage: Double Strikes grant 15% Ability Power stacking Attack Speed.
    
    Adaptor Ability Power: Double Strikes deal bonus damage and heal.

Artifacts (2)

    • +65% AS
    • +15% Damage Amp

    Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.

    • +500 HP
    • +20 Armor
    • +20 MR

    The holder's Move Speed is drastically reduced. Gain 15% max Health, Unstoppable, and pull the current target into melee range.

See also