- +30 Armor
- +30 MR
Description
The holder gains the Defender trait. Combat Start: Gain 6% Attack Speed for every ally that starts in the front row.
Listed in: Team buffs · Armor, Team buffs · Magic Resist
Grants trait
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Description
Your team gains 12 Armor and Magic Resist. Defenders gain more.
Defender Emblem enables
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Bonus Attack Speed (AS) makes a unit attack more often per second.
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Armor is the physical-defense stat that reduces incoming Attack Damage (AD) damage.
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Magic Resist is the magic-defense stat that reduces incoming Ability Power (AP) damage.
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An emblem is an item that gives the champion holding it one extra trait.
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Combat Start is a trigger that fires once, as the round's fighting begins.
Defender Emblem benefits from
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Board Position is where you set a unit down before the fight starts.