Space Groove, a TFT Set 17 origin trait

Space Groove

origin

Description

The Groove: Attack Speed,
The Groove
Attack Speed,

Breakpoints

1
Activates at higher tier.
3
All Groovians start combat in The Groove for 3 seconds.
5
Each second spent in The Groove grants 5% stacking Attack Damage and Ability Power.
7
Increase these effects by 15%!
10
All Groovians start combat in The Groove for 60 seconds.

Champions

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Cost
Trait
Mechanic
Scaling
Range
Role

  • Groovin' Susan
    Transform for 6 seconds, temporarily gaining 250 / 350 / 550 max Health, entering The Groove, and dealing 30.02 / 45.02 / 70.02 Max HealthAbility Power magic damage to adjacent enemies each second. 
  • Double Time
    Passive: Attacks deal 30 / 45 / 100 Ability Power bonus magic damage and an additional 65 / 95 / 170 Ability Power stacking magic damage over 6 seconds. While an enemy has 5 or more stacks, Teemo is in The Groove.
    
    Active: Gain 150% Attack Speed for 3 attacks.
  • Dance n' Dice
    Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 40% Health.
    
    Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145 / 220 / 410 Ability Power magic damage to the target and 75 / 110 / 190 Ability Power magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
  • Disco Inferno
    Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant this combat instead.
    
    Active: Gain 125 / 200 / 500 Ability Power Shield for 3 seconds, then breath fire in a cone dealing 180 / 270 / 430 Ability Power magic damage. After any Shield on Ornn expires, Ornn enters The Groove for 3 seconds.
  • Jump and Jive
    Passive: Whenever an enemy is knocked up, shoot them, dealing Attack Damage Attack DamageAbility Power physical damage and entering The Groove for 3 seconds.
    
    Active: Unleash a volley of bullets at the target, dealing 375 / 560 / 900 Attack Damage physical damage and knocking up for 1.25 seconds.
  • Bubble Pop
    Toss a disco bubble at the target that deals 440 / 660 / 5000 Ability Power split between enemies in a one hex radius. The explosion sends 3 globs towards nearby enemies that deal 110 / 165 / 1000 Ability Power magic damage. On cast, Nami enters The Groove for 3 seconds.
  • Party Crasher
    Passive: Every 2 / 2 / 0.5 seconds, call down a bolt on the highest Health nearby enemy that deals 60 / 90 / 150 Ability Power magic damage.
    
    Active: Summon a disco ball at the largest clump of enemies, then knock up the current target into it, dealing 150 / 225 / 999 Ability Power magic damage. They crash down into the disco ball, dealing 175 / 265 / 5000 Ability Power magic damage in a three hex radius. Enter The Groove for 1 second per enemy hit.

Space Groove enables

  • Scales with Ability Power (AP). Champions and effects flagged as AP-scaling get bigger damage, healing, or shield values when the holder stacks AP from items like Jeweled Gauntlet, Rabadon's Deathcap, and Nashor's Tooth, or from trait bonuses.

  • Bonus Attack Speed makes a unit attack more often per second, which means more auto-attack damage and faster mana generation toward the next ability cast. Some carries scale beyond that — their ability itself fires more hits when they have more Attack Speed (e.g., Bel'Veth's slash count, Jinx's rocket count). Stacking AS items and traits on these units compounds: faster autos, faster casts, and bigger casts.

  • Passive Health restoration per second, typically as a percentage of max Health. Independent of healing procs (Heal) and damage-scaled sustain (Omnivamp); the wearer just regenerates over time.

  • The carrier ramps power within a single round — Titan's Resolve gains AD/AP per attack or hit taken, and Samira builds toward The Groove on knock-ups. All in-combat stacks reset when the round ends, unlike takedown-stacking which carries across rounds.

  • The Groove is the Set 17 Space Groove origin's signature buff. While in The Groove, Groovians gain flat Attack Speed and max Health Regen (scaled by how many Groovians you field); at the 5-Groovian tier and above, every second they spend in it also adds stacking Attack Damage and Ability Power. All Groovians enter The Groove automatically at start of combat for 3 seconds at the 3/5/7-unit tiers (higher tiers amplify the per-second AD/AP gain rate rather than extending the window); the 10-unit god tier has its own extended Groove.

Granted by

    • +200 HP

    The holder gains the Space Groove trait. On cast, the holder enters The Groove for 2.5 seconds. Can only occur once every 4 seconds.

    SpatulaTear of the Goddess