Description
Source ramps power within a single round (Titan's Resolve, Samira's Groove ramp). Resets on round end.
Sources that apply it to themselves
What enables Stacking In Combat
Champions (1)
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Reality Tear Passive: On cast, attacks gain ? stacking bonus magic damage. Starting from the third cast, gain true damage instead. Active: Gain 225 / 300 / 3456 Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50 / 50 / 999% while allies within gain 80 / 80 / 999% Attack Speed, both rapidly decaying over 3 seconds.
Completed items (3)
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- +10% AS
- +10 AP
Gain 7% stacking Attack Speed every second.
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- +20 MR
- +10% AD
- +10% AS
Attacks grant 3.5% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 15% Attack Speed.
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- +20 MR
- +15% AS
- +20% Crit
Combat Start: Gain immunity to crowd control for 18 seconds. Gain 3% stacking Attack Speed every second.
Artifacts (2)
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- +20% AS
- +10 AP
Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
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Combat Start: Your strongest Tank becomes the Soulmate. For each second they are alive, the holder gains 3% stacking Attack Damage and Ability Power. The Soulmate heals for 20% of damage the holder deals.
Augments (1)
Gold (1)
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Gain a Jax. Your strongest Jax becomes a Magic Fighter that deal bonus magic damage on attack and gains stacking Attack Speed on cast.
Sources that apply it to specific allies
What enables Stacking In Combat
Traits (1)
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(2) 6 seconds into combat, N.O.V.A. grant a power surge to allies based on champions. (2) Gain a Striker selector. The chosen N.O.V.A. activates their Strike during the power surge. Aatrox: Ally Damage 30% Shred and Sunders enemies Caitlyn: Grant allies 20% Attack Speed Akali: Allies gain Precision Maokai: Allies heal 12% max Health Kindred: Shield the strongest Tank for 800 Emblem: Allies deal 10% stacking bonus true damage
Sources that apply it to the whole team
What enables Stacking In Combat
Traits (1)
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(3) Groovians can enter The Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team. (3) All Groovians start combat in The Groove for 3 seconds. (3) Each second spent in The Groove grants ?% stacking Attack Damage and Ability Power. (3) Increase these effects by ?%! (3) The Groove
- The Groove
- ?% , ?%
Sources without a recorded recipient
What enables Stacking In Combat
Champions (1)
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Double Time Passive: Attacks deal 30 / 45 / 100 bonus magic damage and an additional 70 / 105 / 190 stacking magic damage over 6 seconds. While an enemy has 5 or more stacks, Teemo is in The Groove. Active: Gain 150% Attack Speed for 3 attacks.