Set 17.0

Shen

5
Reality Tear
Passive: On cast, attacks gain ? Ability Power stacking bonus magic damage. Starting from the third cast, gain true damage instead.

Active: Gain 225 / 300 / 3456 Max HealthAbility Power Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50 / 50 / 999% while allies within gain 80 / 80 / 999% Attack Speed, both rapidly decaying over 3 seconds.

Traits

  • Your team gains 15 Armor and Magic Resist.
    
    Bastions gain more, and the value doubles in the first 10 seconds of combat.
    
    (2) 16 ArmorMagic Resist
    (2) 16 ArmorMagic Resist
    (2) 16 ArmorMagic Resist; Non-Bastions gain an additional 20 ArmorMagic Resist.
  • Summon a placeable relic. At the start of combat, it grants adjacent allies a 10% max Health shield and 10% Attack Speed.

Shen enables

  • Reduces the target's attack speed and/or movement speed for a duration.

  • Damage that bypasses Armor, Magic Resist, and Shield. The damage number on the source is applied directly to current Health.

  • Grants temporary HP that absorbs damage before the unit's real Health is touched.

  • Scales with bonus Attack Speed; a payoff axis for AS-stacking carries.

  • Effect fires the moment a unit casts its ability. Spellslinger / Jeweled-Gauntlet payoffs key off this.

  • Source ramps power within a single round (Titan's Resolve, Samira's Groove ramp). Resets on round end.

Shen scales with

  • Grants the unit additional maximum HP — flat (`+150 Health`) or percentage (`+6% max Health`). Item HP, augment HP boosts, and ability bodies that read "Gain X max Health" all land here, including Cho'Gath's per-cast "permanently gain max Health". The cross-round permanent-stat angle has its own curated landing at `/permanent`.