N.O.V.A., a TFT Set 17 origin trait

N.O.V.A.

origin

Description

Aatrox: Ally Damage 30% Shred and Sunders enemies
Caitlyn: Grant allies 20% Attack Speed
Akali: Allies gain Precision
Maokai: Allies heal 12% max Health
Kindred: Shield the strongest Tank for 800
Emblem: Allies deal 10% stacking bonus true damage

Breakpoints

2
6 seconds into combat, N.O.V.A. grant a power surge to allies based on champions.
5
Gain a Striker selector. The chosen N.O.V.A. activates their Strike during the power surge.

Champions

Refine champions…
Cost
Trait
Mechanic
Scaling
Range
Role

  • Stellar Slash
    Heal 325 / 400 / 650 Ability Power, then deal 80 / 120 / 180 Attack DamageArmor physical damage to the current target.
    
    N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing Attack Damage Attack DamageArmor physical damage.
  • Aim For The Head
    Passive: Attacks have a 15% Lucky chance to fire an empowered Headshot, dealing Attack Damage Attack DamageAbility Power physical damage.
    
    N.O.V.A. Strike: Mark all enemies, increasing damage taken by 10%. The first time marked targets drop below 50% Health, Headshot them for Attack Damage Attack DamageAbility Power physical damage.
    
    Lucky: Check twice and take the better outcome.
  • Star Strike
    Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 41 / 62 / 93 Attack Damage physical damage to the first enemy hit, reduced to Attack Damage Attack Damage for each subsequent target. Kunai remove 1 Armor, 2 if they crit.
    
    N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals Attack Damage Attack Damage physical damage each second. Kunai increase the damage of the bleed by 12%.
  • Grasp of Convergence
    Passive: Gain 50% more max Health from all sources.
    
    Active: Converge an X-shape of vines on the target, dealing Ability Power Ability Power magic damage to each enemy hit and Stunning them for 1.5 / 1.5 / 1.75 seconds. 
    
    N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5 / 1.5 / 1.75 seconds. For the rest of combat, Maokai's attacks deal Max Health Max Health bonus physical damage.
  • Cosmic Pursuit
    Passive: Attacks and Abilities mark the target. When an enemy reaches 3 marks, Wolf consumes the marks, dealing 125 / 190 / 1000 Attack DamageAbility Power physical damage. 
    
    Active: Jump up to 1 hex away and fire arrows at the nearest 3 / 3 / 5 targets, each dealing 125 / 190 / 1000 Attack Damage physical damage. 
    
    N.O.V.A. Strike: Gain 10% Damage Amp. Now and every 4.5 seconds after, add a mark to all enemies.

N.O.V.A. enables

  • Bonus Attack Speed makes a unit attack more often per second, which means more auto-attack damage and faster mana generation toward the next ability cast. Some carries scale beyond that — their ability itself fires more hits when they have more Attack Speed (e.g., Bel'Veth's slash count, Jinx's rocket count). Stacking AS items and traits on these units compounds: faster autos, faster casts, and bigger casts.

  • Restores Health to a unit, capped at maximum HP.

  • Keyword reworked in patch 17.1. The first Precision source on a unit still flips the unlock that lets ability damage roll critical hits; every additional Precision source after that grants +10% Damage Amp instead of the +10% Critical Strike Damage it used to give pre-17.1. Sources include Infinity Edge, Jeweled Gauntlet, the Fateweaver trait innate, and a few crit-focused augments — layering them stacks Damage Amp under the new rule.

  • Grants temporary HP that absorbs damage before the unit's real Health is touched.

  • Reduces the target's Magic Resist by 30% for a duration.

  • The carrier ramps power within a single round — Titan's Resolve gains AD/AP per attack or hit taken, and Samira builds toward The Groove on knock-ups. All in-combat stacks reset when the round ends, unlike takedown-stacking which carries across rounds.

  • Reduces the target's Armor for a duration.

  • Damage that bypasses Armor and Magic Resist — the damage number on the source is applied directly to current Health. Shields still absorb true damage like any other damage type.

Granted by

    • +200 HP
    • +20% Crit

    The holder gains the N.O.V.A. trait. N.O.V.A. Strike: Gain 25% Attack Speed and 10 Armor and Magic Resist. Other allies gain 10% Attack Speed and 10 Armor and Magic Resist.

    SpatulaSparring Gloves