Augments

181 augments offered at stages 2-1, 3-2, and 4-2 in different combinations each game. Three tiers in rising power — Silver, Gold, Prismatic. 9 of these are hero augments, locked to a specific champion that must be on your board. A further 14 are god boons, earned by aligning with one of the Realm of the Gods deities.

Refine augments…
Tier
Kind

Silver

  • Description
    Your next augment is one tier higher.
  • Description
    Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more.
  • Description
    Your team gains 30 Health for each ally that starts combat in the front row.
  • Description
    Gain a random Emblem.
  • Description
    Gain a random Emblem and a Reforger.
    
    Reforgers allow you to remake any item.
  • Description
    Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more.
  • Description
    Your team gains 7% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.
  • Description
    Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 3.5% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.
  • Description
    Gain 8 gold and 1 XP.
  • Description
    Gain 12 gold and 3 XP.
  • Description
    Gain a Needlessly Large Rod. After your team deals 42000 magic damage, gain 2 more.
  • Description
    Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.
  • Description
    Whenever you craft a completed item, gain 2 rerolls.
  • Dummify Silver
    Description
    Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.
  • Description
    At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now. 
  • Description
    Gain 12 gold, then flip a coin. If heads, gain 4 more gold.
  • Description
    Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.
  • Firesale Silver
    Description
    Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
  • Description
    Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.
  • Description
    Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.
  • Description
    Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
  • Description
    Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.
  • Description
    Gain a random 2-star 2-cost champion and 1 gold.
  • Lineup Silver
    Description
    Your team gains 2 Armor and Magic Resist for each ally that starts combat in the front two rows.
  • Description
    Whenever you star up a champion that you fielded last combat, gain 1 free Shop rerolls. Gain 6 gold.
  • Description
    Gain 4 rerolls now. Each round, gain 1 free rerolls if you did not buy a champion last round.
  • Description
    Remove all champions on your board and bench. Gain @3Cost@ random 2-star 3-costs, @2Cost@ 2-star 2-costs, and @1Cost@ 2-star 1-cost champion.
  • Description
    Gain a Giant's Belt. After a champion starts combat with more than 3600 max Health, gain a Warmog's Armor.
  • Description
    Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
  • Description
    Roll a die. Gain rewards based on the number rolled.
  • Description
    Gain 2 random item components.
  • Survivor Silver
    Description
    Gain 4 gold. After 3 players are eliminated, gain 100 more gold.
  • Description
    Gain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.
  • Description
    If you have exactly 2 allies in your first row, grant them 100 bonus Health, 35 Armor, and 35 Magic Resist.

Gold

  • Description
    Roll 3 dice. Gain rewards based on their total.
  • Description
    Gain 20 Gold. Your next augment is one tier lower.
  • Description
    Gain 33 Gold. Your next augment is one tier lower.
  • Description
    Gain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 5.
  • Description
    Choose 1 of 4 Divine Artifacts.
    
    Artifacts are more powerful items with a unique effect.
  • Description
    After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat.
    
    TFT Macao Open, 2024
  • Description
    Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3.
  • Description
    Gain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait.
  • Description
    Gain 3 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion.
    
    Inkborn Fables Tactician's Crown, 2024
  • Description
    Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 15% Health but gain a 20% Health shield and 12% Attack Damage and Ability Power. 
  • Description
    Allies gain 15 Armor and Magic Resist, increased by 2 per player level.
    
    Gizmos & Gadgets Championship, 2022
  • Description
    Gain 12 gold of random champions. (At least one 3-cost guaranteed!)
    
    (Each champion has a small chance of being holographic!)
  • Description
    Gain 18 gold of random champions. (At least one 4-cost guaranteed!)
    
    (Each champion has a small chance of being holographic!)
  • Description
    Gain 26 gold of random champions. (At least one 5-cost guaranteed!)
    
    (Each champion has a small chance of being holographic!)
  • Description
    Your team gains 2% Damage Amp for each Bronze-tier trait.
  • Description
    Now and at the start of the next 2 Stages, receive a care package with loot and 1 gold.
  • Description
    Your team gains 10% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.
  • Description
    Each time an ally dies, allies that share at least one trait with them gain 7% Ability Power, 7% Attack Damage, 6 Armor, and 6 Magic Resist.
  • Description
    Your team gains 10% Attack Speed every 3 seconds in combat.
  • Description
    Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
  • Description
    Conduit Abilities last 25% to 50% longer, depending on the Ability. Gain a Zoe and a Mordekaiser.
  • Description
    Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 8 free Shop rerolls.
  • Description
    Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4.
  • Description
    Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.
  • Description
    Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain 1% Ability Power whenever their holders score a takedown.
  • Description
    Arbiters add a second effect to their law.
    Gain a Leona and a Zoe.
  • Description
    Gain 2 random 5-cost champions and 2 copies of a random component.
  • Description
    Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
    TFT Vegas Open, 2023
  • Description
    When you reach Level 8, gain 20 Shop rerolls.
    
    Runeterra Reforged Championship, 2023
  • Description
    Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold.
    
    Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
  • Description
    Gain 2 Lucky Item Chests, a Magnetic Remover, and 7 gold.
    
    Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
  • Description
    Now and at the start of the next 3 rounds, gain 7 XP.
  • Description
    Now and at the start of the next 3 rounds, gain 10 XP.
  • Description
    Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies.
  • Description
    Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.
  • Description
    Lose all your gold. After 6 player combats, gain back the original amount and another 70 gold.
  • Description
    Gain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait.
  • Description
    Gain 21 gold.
  • Description
    Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.
    
    K.O. Coliseum Tactician's Crown, 2025
  • Description
    Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
  • Description
    Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.
  • Description
    Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional 16 permanent max Health.
  • Description
    Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.
  • Description
    Gain 2 Lesser Champion Duplicators and 8 gold.
    
    This item allows you to copy a 3-cost or less champion.
  • Description
    Gain 2 Lesser Champion Duplicators and 14 gold.
    
    This item allows you to copy a 3-cost or less champion.
  • Description
    Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 25% more damage.
  • Description
    Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.
  • Description
    Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.
    
    Monsters Attack Championship, 2023 
  • Description
    Gain a Spear of Shojin. On Stage 4-2, gain a Zed. After receiving Zed, he can then appear in your shops.
    
    Zed is a 5-cost Attack Fighter that creates clones of himself.
  • Description
    Every 5th attack deals bonus true damage equal to 100% Basic Attack Damage. 
  • Description
    Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.
    
    Cyber City Tactician's Crown, 2025
  • Description
    Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed.
    
    Reckoning Championship, 2021
  • Description
    When the Black Hole consumes enemies, it turns them into space matter. After acquiring enough, the Black Hole turns it into loot! Gain a Cho'gath and a Lissandra.
    
    Space matter and loot quality increase each time. Gain 2/3/4 space matter depending on Dark Star breakpoint.
  • Description
    Gain a Sparring Gloves. Your team gains 25% Critical Strike Chance.
  • Description
    Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
  • Description
    Your 4-cost champions and Jhin gain 144 Health and 14% Attack Speed. Gain a Jhin.
  • Description
    Your team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune.
    
    Unique traits belong to 1 champion and are shown in orange.
  • Description
    Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
  • Description
    Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat. 
  • Description
    Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 19 gold worth of champions in this way, gain a Thief's Gloves. 
  • Description
    Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.
  • Description
    Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
  • Description
    After you earn 50 gold in interest, gain 25 gold. Your max interest is increased to 7. Gain 2 gold now.
  • Description
    Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
  • Description
    When an ally is healed, they deal 50% of the healing to their target as magic damage. Every 5 seconds, allies heal for 4% of their max Health.
  • Description
    For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
  • Description
    Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 17% max Health if they're the only one in their row.
  • Description
    Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.
    
    Fates Championship, 2021
  • Description
    Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.
  • Description
    Gain 2 random Emblems and 1 gold.
  • Description
    Gain 2 random Emblems, a Reforger, and 2 gold.
  • Description
    Gain 2 random completed items that build from Needlessly Large Rod.
  • Description
    Gain 2 random completed items that build from B.F. Sword.
  • Description
    Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.
    
    Mogul's Mail gives gold as well as combat power.
    Dragonlands Championship, 2022
  • Description
    Your team gains 100 Health. Timebreakers gain 7 Health and 0.3% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.
  • Description
    Voyagers gain 130 Health, 13% Attack Damage, and 13% Ability Power, increased by 10% each time you fight a new player. You prefer to fight players you haven't fought recently. Gain a Pyke and a Meepsie.
  • Description
    Gain a locked chest each Stage between now and Stage 6. Unlock each chest when you spend 20 gold on Shop rerolls. These chests persist until opened.
  • Description
    Gain 2 3-cost champions.
    Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.
  • Description
    Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.
  • Description
    When you field exactly 2 copies of a champion, they both gain 400 Health. When one copy dies, the other gains a 35% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy.
  • Description
    If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 3 gold now.
  • Description
    You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 10% Omnivamp.
  • Description
    Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.
  • Description
    Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.
  • Description
    Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Prismatic

  • Description
    Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages.
  • Baron's Lair Prismatic
    Description
    Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat.
    
    TFT Paris Open, 2025
  • Belt Overflow Prismatic
    Description
    Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
  • Description
    Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.
  • Description
    Your team gains 4 Health and 0.4% Attack Speed per missing player Health.
  • Description
    After 6 player combats, gain 1 of every item component. Gain a random component now.
  • Description
    The next 1-cost champion you buy is 3-star. Gain 2 gold.
  • Description
    Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
  • Description
    The next 1-cost champion you buy is 3-star. Gain 5 gold.
  • Description
    Gain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts.
    
    Remix Rumble Championship, 2023
  • Description
    Your team becomes large, gaining 200 Health and 10% max Health.
  • Golden Gamble Prismatic
    Description
    Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
  • Description
    Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
  • Description
    Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
  • Hard Commit Prismatic
    Description
    Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
  • Description
    All 3-star champions now count towards Swarmling power. At level 9, while fielding 6 unique 3-star champions, Primordians summon the Apex Primordian. Gain 3 Primordian Champions and 2 Tiny Duplicators.
  • Hold the Line Prismatic
    Description
    Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row.
  • Invested+ Prismatic
    Description
    Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
  • Invested++ Prismatic
    Description
    Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
  • Description
    Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.
    
    At the start of the next 2 stages, gain the package again.
  • Min-Max Prismatic
    Description
    Gain a Golden Item Remover and 4 random components.
    
    Golden Item Remover is a Magnetic Remover with infinite uses.
  • Money Monsoon Prismatic
    Description
    Gain 7 gold now and every round for the rest of the game.
  • Description
    Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
  • Retribution Prismatic
    Description
    Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance.
    Precision
    Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
  • Description
    Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade.
    
    These items give gold as well as combat power.
  • Description
    Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
  • Description
    Now and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.
  • Sweet Treats Prismatic
    Description
    Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions.
    
    Magic N' Mayhem Tactician's Crown, 2024
  • Description
    Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.
  • Description
    Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.
  • Description
    Gain 3 random Emblems, a Reforger, and 2 gold.
  • Description
    Gain 3 random Emblems, a Reforger, and 4 gold.
  • Trifecta II Prismatic
    Description
    Gain 3 3-cost champions. Allies gain 5% Attack Speed. 
    Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.
  • Description
    Buying XP costs 1 less. Gain 2 Health and 1 free rerolls whenever you level up.
  • Wand Overflow Prismatic
    Description
    Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
  • Description
    Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. 
    
    Into The Arcane Tactician's Crown, 2025
  • Win Out Prismatic
    Description
    When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 10 XP now.
  • Description
    Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
  • Woven Magic Prismatic
    Description
    Gain a random item component. Every 2200 Mana your team spends grants an additional component (max /3).

Hero augments

  • Bonk! Silver
    Description
    Gain a Nasus. Your strongest Nasus becomes an Attack Fighter with a single target Ability that gets stronger with each kill.
  • Description
    Gain a Pyke. Your strongest Pyke becomes an Attack Fighter, generates gold on team takedown, and gains a reset on-kill Ability.
  • Description
    Gain a Mordekaiser. Your strongest Mordkaiser becomes a Magic Fighter with a slowly growing aura that deals damage over time.
  • Description
    Gain a Jax. Your strongest Jax becomes a Magic Fighter that deal bonus magic damage on attack and gains stacking Attack Speed on cast.
  • Description
    Gain a Gragas. Your strongest Gragas becomes a Magic Fighter with a massive explosion, but also damages himself.
  • Description
    Gain a Leona. Your strongest Leona becomes an Attack Fighter that dashes through enemies to deal physical damage, stunning the first target hit.
  • Description
    Gain an Aatrox. Your strongest Aatrox becomes an Attack Fighter with an ability that swaps between three different strikes.
  • Description
    Gain a Poppy. Your strongest Poppy becomes a ranged Attack Caster that flings a high-velocity Meep at her target.
  • Description
    Gain a Meepsie. Your strongest Meepsie becomes a Magic Fighter that leaps to a nearby hex to deal damage in a large radius.

God boons

Permanent boons granted at 4-7 to the player aligned with a Realm of the Gods deity. See all gods for stage 2–4 offerings and alignment rules.

  • Description
    Your team gains 2% Attack Damage and Ability Power per level. Gain 2 XP each round for the rest of the game.
  • Description
    Choose 1 of 3 quests to prove yourself to Aurelion Sol.
  • Description
    Gain 25 Tactician Health. Your rightmost shop slot costs Tactician Health instead of gold.
  • Description
    The first time you would be eliminated, instead remain at 1 Health
  • Description
    Combat start: Up to 3 components temporarily turn into completed items. Gain 3 removers and a salvager.
    
    Salvagers allow you to break completed items into components
  • Description
    Gain the Anomaly, an item which grants units a powerful evolution depending on their role. Gain 2 Magnetic Removers.
  • Description
    Your team gains 10% Durability. Lose an additional 1 Tactician Health when you lose combat.
  • Description
    For each unique completed item on your team, your team gains 10 Health, 1% Attack Damage, and 1% Ability Power.
  • Description
    Your team gains 2.5 Health for each missing player health. At the start of each player combat, gain an additional 1 player health.
  • Description
    Each round, roll a die. Get a bonus based on that roll.
    
    
    Health: 
    Attack Speed: 
    
  • Description
    Your team gains 15 health for each total star level in your army, and your 5 cost odds increase by 2%.
  • Description
    Increase the power of Yasuo's hexes by 50%. If you only have 2 hexes, gain 8 gold.
  • Description
    Paint a Golden Hex. The unit in the hex gains 250 health, 25% attack speed, and drops 1 gold on kill.
  • Description
    Yasuo's hexes also affect adjacent units at 100% effectiveness.