Description
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.
Effects
- Health
- 2
- Rerolls
- 2
Upward Mobility enables
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The player-side progression resource. Spending gold on XP buys it; each level raises the team-size cap and shifts shop odds toward higher-cost champions. Augments grant XP directly or trigger off "level up" to accelerate the curve.
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The shop action that discards the visible champion shop and draws a new set, costing 2 gold by default. Players reroll to find copies of specific champions, since combining three of the same champion upgrades them from 1-star to 2-star, and nine copies reach 3-star. The shop also refreshes for free once at the start of each round. Some augments and items grant additional free rerolls or shop refreshes.