Health Regen

Description

Passive Health restoration per second, typically as a percentage of max Health. Independent of healing procs (Heal) and damage-scaled sustain (Omnivamp); the wearer just regenerates over time.

Listed in: Buffs

Items (3)

Traits (2)

  • Once per combat, after falling below 45% percent Health, become untargetable and repair 15% max Health per second. Upon reaching full Health, or when no other allies remain, return to combat. If fully healed, for the rest of combat Blitzcrank is in The Groove and Party Crasher's passive fires bolts four times as fast.
  • The Groove: Attack Speed,
    The Groove
    Attack Speed,

Frequently asked questions

See also