Description
Passive Health restoration per second, typically as a percentage of max Health. Independent of healing procs (Heal) and damage-scaled sustain (Omnivamp); the wearer just regenerates over time.
Listed in: Buffs
What enables Health Regen
Completed items (1)
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- +60 MR
Gain 6% max health. Every 2 seconds, heal 2.5% max Health.
Radiant items (1)
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- +120 MR
Gain 22% max health. Every 2 seconds, heal 5% max Health.
Graves items (1)
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Restore 3% max Health each second.