Party Animal, Blitzcrank's unique TFT Set 17 trait

Party Animal

origin

Description

Once per combat, after falling below 45% percent Health, become untargetable and repair 15% max Health per second. Upon reaching full Health, or when no other allies remain, return to combat. If fully healed, for the rest of combat Blitzcrank is in The Groove and Party Crasher's passive fires bolts four times as fast.

Champions

  • Party Crasher
    Passive: Every 2 / 2 / 0.5 seconds, call down a bolt on the highest Health nearby enemy that deals 60 / 90 / 150 Ability Power magic damage.
    
    Active: Summon a disco ball at the largest clump of enemies, then knock up the current target into it, dealing 150 / 225 / 999 Ability Power magic damage. They crash down into the disco ball, dealing 175 / 265 / 5000 Ability Power magic damage in a three hex radius. Enter The Groove for 1 second per enemy hit.

Party Animal enables

  • Restores Health to a unit, capped at maximum HP.

  • Passive Health restoration per second, typically as a percentage of max Health. Independent of healing procs (Heal) and damage-scaled sustain (Omnivamp); the wearer just regenerates over time.

  • A passive is the part of a champion's ability that runs automatically — it doesn't require a cast and is always in effect. Many TFT carries pair a passive with an active that triggers when the mana bar fills.

  • Protective state where the unit cannot be selected by enemy basic attacks or ability targeting. Distinct from invulnerability (which blocks damage but still allows targeting); often triggered by HP-threshold trait passives or item effects.

Party Animal benefits from

  • The Groove is the Set 17 Space Groove origin's signature buff. While in The Groove, Groovians gain flat Attack Speed and max Health Regen (scaled by how many Groovians you field); at the 5-Groovian tier and above, every second they spend in it also adds stacking Attack Damage and Ability Power. All Groovians enter The Groove automatically at start of combat for 3 seconds at the 3/5/7-unit tiers (higher tiers amplify the per-second AD/AP gain rate rather than extending the window); the 10-unit god tier has its own extended Groove.