- +30% AD
Description
The holder gains the Hunter trait. Takedowns grant 18% Attack Damage.
Recipe
Grants trait
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Description
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 4 seconds, they gain 10% Damage Amp.
Hunter Emblem enables
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Scales with Attack Damage (AD). Champions and effects flagged as AD-scaling get bigger auto-attack and ability damage when the holder stacks AD from items like Deathblade, Infinity Edge, Giant Slayer, and Bloodthirster, or from trait bonuses.
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Multiplicative bonus to all damage dealt — distinct from raw AD/AP because it applies after the type-specific scaling.
Hunter Emblem benefits from
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Effect fires when a unit secures a kill or assist. An assist counts, so a unit that only contributed damage still triggers it.
Hunter Emblem scales with
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The carrier gains a permanent stack on each takedown (kill or assist) and keeps those stacks across rounds, unlike in-combat stacking which resets — so early-round farming compounds into late-game power.