Hunter Emblem, a TFT Set 18 emblem granting the Hunter trait

Hunter Emblem

emblem

Description

The holder gains the Hunter trait.

Takedowns grant 18% Attack Damage.

Recipe

Grants trait

  • Description
    Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 4 seconds, they gain 10% Damage Amp.

Hunter Emblem enables

  • Scales with Attack Damage (AD). Champions and effects flagged as AD-scaling get bigger auto-attack and ability damage when the holder stacks AD from items like Deathblade, Infinity Edge, Giant Slayer, and Bloodthirster, or from trait bonuses.

  • Multiplicative bonus to all damage dealt — distinct from raw AD/AP because it applies after the type-specific scaling.

Hunter Emblem benefits from

  • Effect fires when a unit secures a kill or assist. An assist counts, so a unit that only contributed damage still triggers it.

Hunter Emblem scales with

  • The carrier gains a permanent stack on each takedown (kill or assist) and keeps those stacks across rounds, unlike in-combat stacking which resets — so early-round farming compounds into late-game power.