Augment Tier

Description

Augments come in three strength bands — Silver, Gold and Prismatic — with Silver the weakest and most common and Prismatic the strongest and rarest. The band decides how big the effect you are offered can be, and you normally take whatever band the game hands you at each augment stage. A few augments change that. One raises the band of your next augment by a step. Two lower it by a step and pay you gold for the trade, so you get money now and a weaker augment later. Seven more skip the wait and hand you a random augment of a named band straight away, with a little gold on top -- the better the band, the more gold comes with it. This is not the same ladder as a champion's cost tier, and the two are easy to confuse: that one is about which champion you own, this one is about how strong an augment can be.

What enables Augment Tier (10)

Augments (10)

Prismatic (2)

Gold (4)

Silver (4)

See also

Frequently asked questions