- +300 HP
- +20 Armor
- +20 MR
- +25% AS
Description
Attacks deal 25/45/65/85/100 bonus magic damage. Heals the holder for 25% of all magic damage dealt. Damage increases based on Stage.
Source
- Artifact
Wit's End enables
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A Heal restores Health to a unit.
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Omnivamp heals a unit for a percentage of the damage it deals.
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Max Health is extra maximum HP given to a unit.
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Armor is the physical-defense stat that reduces incoming Attack Damage (AD) damage.
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Magic Resist is the magic-defense stat that reduces incoming Ability Power (AP) damage.
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Bonus Attack Speed (AS) makes a unit attack more often per second.
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On Hit is an effect that fires on each basic attack that lands.
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Magic Damage is damage that Magic Resist reduces.