- +40 Armor
- +30% AD
- +30% AS
- +30% AP
Description
At 40% Health, briefly become untargetable, shed negative effects, and heal all missing health.
Source
- Radiant
Base item
Radiant Edge of Night enables
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A Heal restores Health to a unit.
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Untargetable is a protective state where the unit stops being a valid target.
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Armor is the physical-defense stat that reduces incoming Attack Damage (AD) damage.
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Ability Power (AP) scaling means an effect gets stronger when its holder stacks AP.
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Attack Damage (AD) scaling means an effect gets stronger when its holder stacks AD.
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Bonus Attack Speed (AS) makes a unit attack more often per second.
Radiant Edge of Night benefits from
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Cleanse strips crowd control (CC) that is already on a unit.
Radiant Edge of Night scales with
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Missing Health is the gap between a unit's max Health and the Health it has left.