Description
At the start of combat, allies gain 25% Attack Speed for 4 seconds. On takedown, allies dash to their next target and gain this bonus again.
Listed in: Team buffs · Attack Speed, Team buffs · Dash
Challenger's Grace enables
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Dash is a repositioning movement that breaks normal movement.
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Bonus Attack Speed (AS) makes a unit attack more often per second.
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Combat Start is a trigger that fires once, as the round's fighting begins.
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Targeting is how a unit chooses what to attack or hit with an ability.
Challenger's Grace benefits from
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On Takedown is a trigger that fires when a unit gets a kill or an assist.