Crit

Description

Crit means a unit's damage scales with crit chance and crit damage.

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Those stats come from items like Infinity Edge and Jeweled Gauntlet.

Note: By default, abilities cannot crit. The sibling Precision mechanic is what lets spell damage roll crits. So a crit-on-spell build needs a Precision source first. Only then do crit chance and crit damage apply to abilities.

Listed in: Buffs, Team buffs

Items that grant or benefit from Crit (22)

    • +20% Crit
    • +1 Mana Regen

    Gain 2 effects: • 18% Attack Damage and 18% Ability Power. • 15% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

    Tear of the GoddessSparring Gloves
    • +35% AD
    • +35% Crit

    Gain Precision. Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.

    B.F. SwordSparring Gloves
    • +35% AP
    • +35% Crit

    Gain Precision. Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.

    Sparring GlovesNeedlessly Large Rod
    • +15% AD
    • +20% AS
    • +20% Crit

    Attacks and Ability damage 30% Sunders the target for 3 seconds. This effect does not stack. Sunder: Reduce Armor

    Recurve BowSparring Gloves
    • +150 HP
    • +10% AS
    • +15% AP
    • +20% Crit

    Attacks grant 2 bonus Mana, increased to 4 if they critically strike.

    Recurve BowGiant's Belt
    • +20 MR
    • +15% AS
    • +20% Crit

    Combat Start: Unstoppable for 18 seconds. Gain 3% stacking Attack Speed every second.

    Negatron CloakSparring Gloves
    • +20 Armor
    • +20% Crit

    Gain 5% Durability. While above 50% Health, instead gain 15% Durability.

    Chain VestSparring Gloves
    • +150 HP
    • +10% AS
    • +10% Damage Amp
    • +20% Crit

    Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.

    Giant's BeltSparring Gloves
    • +150 HP
    • +20% Crit

    Each round: Equip 2 random items [Consumes 3 item slots.]

    Sparring GlovesSparring Gloves
    • +20% Crit
    • +40% Crit
    • +2 Mana Regen

    Gain 2 effects: • 35% Attack Damage and 35% Ability Power. • 30% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

    • +75% AD
    • +75% Crit

    Gain Precision. Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.

    • +75% AP
    • +75% Crit

    Gain Precision. Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.

    • +45% AD
    • +40% AS
    • +40% Crit

    Attacks and Ability damage 30% Sunders the target for the rest of combat. This effect does not stack. Sunder: Reduce Armor

    • +300 HP
    • +20% AS
    • +30% AP
    • +40% Crit

    Attacks grant 4 bonus Mana, increased to 6 if they critically strike.

    • +40 MR
    • +40% AS
    • +40% Crit

    Combat Start: Unstoppable for 45 seconds. Gain 6% stacking Attack Speed every second.

    • +40 Armor
    • +40% Crit

    Gain 10% Durability. While above 50% Health, instead gain 30% Durability.

    • +300 HP
    • +20% AS
    • +20% Damage Amp
    • +40% Crit

    Critical Strikes grant 10% Damage Amp for 5 seconds, stacking up to 4 times.

    • +150 HP
    • +20% Crit

    Each round: Equip 2 random Radiant items [Consumes 3 item slots.]

    • +35% AD
    • +20% Crit

    Attacks and Abilities execute enemies below 12% of their maximum Health. Executions on champions have a 33% chance to drop 1 gold. Unique - only 1 per champion

    • +20% Crit
    • +8% Crit Damage

    The holder gains the Executioner trait. Damage executes enemies below 8% of their max Health.

    2
    Executioners gain Precision and 15% Critical Strike Chance.
    3
    Additionally, enemies bleed for 25% bonus true damage over 3 seconds.
    4
    Bleed damage increased to 35%.
    Frying PanSparring Gloves
    • +250 HP
    • +35% AS
    • +20% Crit

    The holder gains the Primal trait.

    Choose one of four Primal Blessings.
    2
    Choose a Primal Blessing.
    4
    Choose another Primal Blessing.
    SpatulaSparring Gloves

Champions that grant or scale with Crit (2)

2 champions · paste in the game's Team Planner

  • Rending Claws
    Leap to the lowest Health enemy within 3 Hexes and deal 500 / 1050 / 2250 Attack DamageAbility Power physical damage. The next 2 attacks gain 175% Attack Speed and deal 65 / 100 / 160 Attack Damage bonus physical damage.
    
    Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health.
  • Triggerseed
    Passive: Shields from this Ability can critically strike with Precision. 
    
    Active: Grant 2 / 2 / 10 allies 185 / 350 / 3000 Ability Power Shield and 10 / 15 / 100% Damage Amp for 6 seconds. Then deal 155 / 235 / 2000 Ability Power magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets. 

Augments that grant Crit (3)

Who gets it
Tier
  • Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision.
    
    Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
  • Retribution Prismatic
    Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 15% Critical Strike Chance.
    
    Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
  • Your team gains 15% Critical Strike Chance and Precision.
    
    Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.

Traits that grant Crit (1)

Wisps that scale with Crit (1)

What scales with Crit (1)

  • Allies with Precision gain 25% Critical Strike Damage.

See also

Frequently asked questions