- +400 HP
- +20% Omnivamp
Description
Attacks deal 3% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1.5% Attack Speed.
Source
- Artifact
Hellfire Hatchet enables
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Bonus Attack Speed (AS) makes a unit attack more often per second.
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Omnivamp heals a unit for a percentage of the damage it deals.
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On Hit is an effect that fires on each basic attack that lands.
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Physical Damage is damage that Armor reduces.
Hellfire Hatchet scales with
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Max Health is extra maximum HP given to a unit.
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Missing Health is the gap between a unit's max Health and the Health it has left.