Description
Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat.
Listed in: Team buffs · Ability Power, Team buffs · Attack Damage
NO SCOUT NO PIVOT enables
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Ability Power (AP) scaling means an effect gets stronger when its holder stacks AP.
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Attack Damage (AD) scaling means an effect gets stronger when its holder stacks AD.
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The bench is the storage row off the board, with 9 slots by default.
NO SCOUT NO PIVOT benefits from
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Max Health is extra maximum HP given to a unit.