Anima, a TFT Set 17 origin trait

Anima

origin

Description

After losing a player combat, gain 20 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.

Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.

Gain 85% Tech from losing if your partner wins a combat in Double Up.

Breakpoints

3
Start Researching!
6
After each player combat, gain loot!

Champions

Refine champions…
Cost
Trait
Mechanic
Scaling
Range
Role

  • Fish Frenzy
    Passive: For every 1% missing Health, gain 2 / 2 / 2.5% Ability Power Attack Speed
    
    Active: Deal 130 / 195 / 310 Attack Damage physical damage to the target, increased by 50% if they're a tank.
  • Explosive Attitude
    Fire a barrage of 16 Attack Speed rockets in a cone, each dealing 32 / 49 / 77 Attack Damage physical damage to the first target hit.
  • Hopped-Up Hacks
    Open a 2 hex rift containing the target, Hacking enemies within for 4 seconds and dealing 80 / 120 / 190 Ability Power magic damage to each, plus 400 / 600 / 960 Ability Power magic damage split between all enemies hit.
    
    Hacked enemies store 10% of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.
  • Test of Spirit
    Gain 450 / 525 / 650 Ability Power Shield for 3 seconds. Over the duration, drain 55 / 85 / 130 Ability Power Health from the nearest 3 enemies. Then slam down, dealing 80 / 120 / 180 Ability Power magic damage to all enemies within 2 hexes.
  • Perfect Bladework
    Passive: Every 2 attacks, reveal a Vital on the target. If a Vital exists, dash to attack it dealing 37 / 56 Attack Damage bonus true damage and heal for 15% of the damage dealt.
    
    Active: Reveal 6 Vitals on the target and quickly attack them all. If the target dies, remaining Vitals transfer to the nearest enemy. Upon striking the final Vital, create a two hex aura that heals allies within for Ability Power Ability Power over 5 seconds.

Anima enables

  • Effect fires when a unit secures a kill or assist. In Set 17, Kai'Sa's passive "On takedown, gain 10 mana" is a clean example, and Seeker's Armguard stacks +20 Armor / MR / AP per takedown.

Granted by

    • +250 HP

    The holder gains the Anima trait.

  • Gain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 5.