Dark Star, a TFT Set 17 origin trait

Dark Star

origin

Breakpoints

2
Dark Stars create a black hole that consumes enemies at max health.
4
AND they gain 45% Attack DamageAbility Power.
6
AND the strongest Dark Star unit goes supermassive, gaining 70% effectiveness from Dark Star, and creates 2 minor Black Holes.
9
All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.

Champions

Refine champions…
Cost
Trait
Mechanic
Scaling
Range
Role

  • Accretion
    Deal Max Health Max HealthAbility Power magic damage to the lowest Health enemy in range and permanently gain 12 / 18 / 33 maximum Health. If this kills them, permanently gain 30 / 40 / 70 maximum Health instead.
  • Dark Matter
    Hurl a shard towards the current target, dealing 250 / 375 / 600 Ability Power magic damage to the first target it hits. After hitting its initial target or at its final destination, the dagger explodes dealing 50 / 75 / 115 Ability Power magic damage to nearby targets.
  • Indestructible
    Gain 300 / 375 / 500 Ability Power Shield. Each second for the next 6 seconds, gain 75 / 90 / 105 Ability Power more Shield and deal 45 / 70 / 100 Ability Power magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
  • Bullet Cluster
    Passive: On takedown, gain 10 mana.
    
    Active: Fire 16 missiles in a 2-hex radius around the current target, dealing 33 / 50 / 79 Attack Damage physical damage each.
  • Singularity
    Gather the force of a black hole, dealing 570 / 855 / 5000 Ability Power magic damage split between the target and the 2 / 2 / 4 closest enemies to them. The target takes an additional 180 / 270 / 1000 Ability Power magic damage.
  • Space Opera
    Passive: Jhin has a fixed attack speed of 0.9 / 0.9 / 1.4 and converts every 1% of bonus Attack Speed into 0.75 bonus Attack Damage.
    
    Active: Summon 4 spectral hands that fire alongside Jhin for the next 4 attacks. Each hand deals 45 / 68 / 688 Attack Damage physical damage per shot. The final shots deal 244% more damage and pierce through the most enemies in a line, dealing 44% reduced damage per target hit. 

Dark Star enables

  • Scales with Ability Power (AP). Champions and effects flagged as AP-scaling get bigger damage, healing, or shield values when the holder stacks AP from items like Jeweled Gauntlet, Rabadon's Deathcap, and Nashor's Tooth, or from trait bonuses.

Dark Star counters

  • Grants the unit additional maximum HP, either flat (like +150 Health) or percentage (like +6% max Health). It comes up whenever you stack Giant's Belt items, pick health-boost augments such as Yasuo's Golden Hex or Giant and Mighty, or play Cho'Gath, whose cast permanently raises his own max Health every time he eats an enemy. For the cross-round permanent stat-stacks angle specifically, see the dedicated permanent stat-stacks page.

Granted by

    • +18% AD
    • +18 AP

    The holder gains the Dark Star trait.

    SpatulaB.F. Sword
  • When the Black Hole consumes enemies, it turns them into space matter. After acquiring enough, the Black Hole turns it into loot! Gain a Cho'gath and a Lissandra.
    
    Space matter and loot quality increase each time. Gain 2/3/4 space matter depending on Dark Star breakpoint.