Nunu & Willump, a 4-cost Stargazer unit in TFT Set 17

Nunu & Willump

4 Magic Tank

Calamity ability — TFT Set 17 Nunu & Willump

Calamity
Gain 475 / 575 / 2000 Ability Power Shield for 4 seconds. Summon an astrolabe to crash down on a nearby hex, dealing 120 / 180 / 2000 Ability Power magic damage to enemies within 2 hexes. Then, push the astrolabe towards the end of the board, dealing 100 / 150 / 2000 Ability Power magic damage. All enemies hit by the astrolabe are knocked up for 1.5 / 1.75 / 8 seconds.
Shield
Ability Power
Shield Duration
4
Initial Damage
Ability Power
Followup Damage
Ability Power
Knock Up Duration
1.5 / 1.75 / 8

Traits

  • Description
    Stargazers chart a different constellation every game.
    
    Stargazers in empowered hexes gain various bonuses, starting at (3) units.
    
    More hexes reveal at each player level.
  • Description
    Vanguards gain 5% Durability while Shielded. 
    
    Combat start and 50% Health: Gain a max Health Shield for 10 seconds.

Nunu & Willump enables

  • Briefly lifts the target into the air, interrupting their action. Set-17 sources include the Fizz and Rhaast carries, the frontliners Blitzcrank, Rek'Sai, Aatrox, Meepsie, and Nunu, and Samira herself — both via her active ("Jump and Jive") and the passive that triggers off any ally-applied knock-up.

  • Grants temporary HP that absorbs damage before the unit's real Health is touched.

  • Adds a unit to the field — temporary or permanent. Covers ability summons (pets and minions like Fizz's Mega Meeps), trait-spawned minions and relics (Shepherd's Bia and Bayin, Bulwark's placeable relic, Primordian Swarmlings), resurrect/revive of fallen allies, and bench-to-field arrivals (the Thresh's Lantern artifact flings a benched unit onto the board). Summon-buff augments scale these. Bench refers to expanding bench slots, not the act of summoning; clone refers to making an exact copy of an existing unit, not summoning a new entity.

Nunu & Willump scales with

  • Scales with Ability Power (AP). Champions and effects flagged as AP-scaling get bigger damage, healing, or shield values when the holder stacks AP from items like Jeweled Gauntlet, Rabadon's Deathcap, and Nashor's Tooth, or from trait bonuses.