Set 17.0

Talon

1
Diviner's Judgment
Stab the target, causing them to bleed for 460 / 690 / 1090 Attack DamageAbility Power physical damage over 18 seconds. After the attack, leap to the highest percent Health enemy within 3 hexes.

Traits

  • Rogues gain Attack Damage and Ability Power. The first time they fall below 50% health, they slip into shadows. Enemies targeting them are redirected to a nearby unit, preferring Tanks.
    
    (2) 12% Attack Damage Ability Power
    (2) 12% Attack Damage Ability Power
    (2) 12% Attack Damage Ability Power
    (2) 12% Attack Damage Ability Power
  • Stargazers chart a different constellation every game.
    
    Stargazers in empowered hexes gain various bonuses, starting at (3) units.
    
    More hexes reveal at each player level.

Talon enables

  • Repositioning movement that breaks the normal walk-to-target pathing — either a telegraphed dash across hexes or an instant blink/teleport to a new position. Set-17 sources include Quicksilver shedding effects and dashing to the farthest target, the Challenger trait dashing to a new target on takedown, and ability blinks/teleports behind enemies.

  • Damage dealt over multiple seconds as flat physical or magic damage, AD- or AP-scaled. Distinct from Burn (% max-Health true damage). Set-17 sources include Talon's stab, Akali's bleed (DRX capstone), Teemo's poison passive, and the Stargazer Serpent constellation.