Pyke, a 2-cost Psionic unit in TFT Set 17

Pyke

2 Attack Assassin

Marked for Death ability — TFT Set 17 Pyke

Marked for Death
Reposition up to one hex to throw a harpoon at the furthest enemy. The harpoon pulls the first enemy hit one hex forward and deals Ability Power  physical damage. Then, teleport behind them and cleave, dealing 210 / 315 / 720 Attack Damage physical damage to them and Attack Damage  physical damage to nearby enemies.
Damage
Ability Power
Target Damage
Attack Damage
Area Damage
Attack Damage

Traits

  • Description
    Gain Psionic items that can be equipped to any ally.
  • Description
    Combat Start: Your Tanks gain a Shield for 15 seconds. Your other allies gain Damage Amp. 
    
    Voyagers gain double.

Pyke enables

  • Repositioning movement that breaks normal movement — either a telegraphed dash across hexes or an instant blink/teleport to a new position. In Set 17, the Challenger trait dashes its champions to a new target when their current one dies, and several abilities blink or teleport behind enemies for setup or escape.

  • Forced horizontal displacement that moves a target toward the source. Distinct from Knock Up (vertical airborne) and Dash (self-movement); the pulled unit is moved by another's effect.

  • How a unit chooses what to attack or hit with an ability. By default a champion attacks the closest enemy by hex distance and keeps hitting it until it dies or moves out of range, then retargets to the next-closest enemy. That default is why frontline placement matters: a tank parked up front soaks the enemy carry's attacks while your own backline carry is left alone. Some abilities override the default with a special selector that picks a different enemy: the lowest-Health target (Gwen snips the lowest percent-Health enemy; Cho'Gath eats the lowest current-Health enemy in range), the furthest enemy (Pyke harpoons across the board), the highest-Health enemy (Blitzcrank's bolt), or the largest clump of enemies (Blitzcrank's disco ball). Untargetable and Stealth remove a unit from the pool of valid targets entirely.

Pyke scales with

  • Scales with Ability Power (AP). Champions and effects flagged as AP-scaling get bigger damage, healing, or shield values when the holder stacks AP from items like Jeweled Gauntlet, Rabadon's Deathcap, and Nashor's Tooth, or from trait bonuses.

Hero augments

All hero augments by champion →

  • Description
    Gain a Pyke. Your strongest Pyke becomes an Attack Fighter, generates gold on team takedown, and gains a reset on-kill Ability.