Mess Hall, a TFT Set 18 gold augment

Mess Hall

Gold augment

Description

After 10 seconds of combat, your champions gain 8% Attack Speed and attacks also hurl 2 delicious projectiles that deal 25 Attack DamageAbility Power magic damage.

Effects

ADRatio
1
APRatio
1
AttackSpeed
0.08
BaseDamage
25
EndSeconds
10
ProjectileCount
2

Mess Hall enables

  • Damage that Magic Resist reduces. 50 Magic Resist cuts it by about a third, and 100 Magic Resist cuts it in half. Armor does nothing against it. Most magic damage comes from champion abilities, and it usually scales with Ability Power. Shred lowers the target's Magic Resist, so magic hits after it land harder — at 0 Magic Resist the full amount lands. Shields absorb magic damage like any other damage type.

Mess Hall scales with

  • Bonus Attack Speed makes a unit attack more often per second, which means more auto-attack damage and faster mana generation toward the next ability cast. Some carries scale beyond that — their ability itself fires more hits when they have more Attack Speed (e.g., the number of swipes in Aphelios's onslaught). Stacking AS items and traits on these units compounds: faster autos, faster casts, and bigger casts.

  • Scales with Attack Damage (AD). Champions and effects flagged as AD-scaling get bigger auto-attack and ability damage when the holder stacks AD from items like Deathblade, Infinity Edge, Giant Slayer, and Bloodthirster, or from trait bonuses.

  • Scales with Ability Power (AP). Champions and effects flagged as AP-scaling get bigger damage, healing, or shield values when the holder stacks AP from items like Jeweled Gauntlet, Rabadon's Deathcap, and Nashor's Tooth, or from trait bonuses.