Doomer, Vex's unique TFT Set 17 trait

Doomer

origin

Description

Combat Start: Mark all enemies with Doom.

The first time enemies are damaged each combat, their Doom is consumed, stealing 12% Attack Damage and Ability Power from them and granting it to your strongest Vex.

Champions

  • Lend Me a Hand, Shadow!
    Passive: Every time Vex attacks, Shadow strikes a nearby enemy, dealing 30 / 45 / 250 Ability Power magic damage. Whenever an enemy is struck 5 times by Shadow, Shadow strikes them again.
    
    Active: Shadow launches 3 empowered strikes, dealing 130 / 195 / 1000 Ability Power magic damage instead.

Doomer enables

  • Scales with Ability Power (AP). Champions and effects flagged as AP-scaling get bigger damage, healing, or shield values when the holder stacks AP from items like Jeweled Gauntlet, Rabadon's Deathcap, and Nashor's Tooth, or from trait bonuses.

  • A status the unit applies to enemies, then later spends or counts to trigger a payoff. Examples: Kindred attacks build marks on a target and Wolf consumes them at 3 stacks for bonus physical damage; Doomer marks all enemies at combat start, and the mark is consumed on first damage to steal AD/AP for the strongest Vex.

  • Drains a stat (Armor, Magic Resist, Attack Damage, Ability Power) from enemies and grants it to the source or an ally. Distinct from Shred and Sunder (one-way debuffs that only reduce the enemy stat) because the holder gains what the enemy loses.

Doomer counters

  • Scales with Ability Power (AP). Champions and effects flagged as AP-scaling get bigger damage, healing, or shield values when the holder stacks AP from items like Jeweled Gauntlet, Rabadon's Deathcap, and Nashor's Tooth, or from trait bonuses.