Set 17.0

Durability

Description

Reduces incoming damage by a percentage; a flat tank multiplier that stacks with Armor and MR.

Listed in: Buffs

Sources that apply it to themselves

What enables Durability

Completed items (1)

    • +50 Armor

    Gain 6% max health. Take 5% reduced damage from attacks. When struck by any attack, deal @1StarAoEDamage@ magic damage to all adjacent enemies. Cooldown: 2 seconds

    Chain VestChain Vest

Sources that apply it to specific allies

What enables Durability

Traits (1)

  • Allies take 5% less damage from abilities, increased to 10% while Morgana is in Dark Form.

Sources without a recorded recipient

What enables Durability

Champions (3)

  • Advanced Defences
    Gain 275 / 300 / 500 Max HealthAbility Power Shield and 15% Durability for 4 seconds. Over the duration, deal ? Attack Damage physical damage each second to enemies in a cone.
  • Divine Scythe
    Gain 20% Durability for 2 seconds, healing ? Ability Power over the duration. Afterwards, slash forward in a line, dealing 120 / 180 / 300 Attack Damage physical damage to enemies hit and knocking them up for 1 second.
  • Gravity Matrix
    Enter a defensive stance for 4 seconds gaining 20 / 20 / 90% Durability. While in the defensive stance, attract nearby enemy projectiles and heal 850 / 1200 / 3000 Ability Power over the duration. When this ends, release a shockwave that deals ? ArmorMagic Resist as physical damage in a 2-hex range.

Traits (3)

  • Stargazers chart a different constellation every game. This game: The Mountain
    
    Every 5 player combats, gain a Stargazer Emblem. Stargazers in empowered hexes gain various bonuses.
    
    (3) Gain 12% Health
    (3) AND ?% Attack Damage and Ability Power
    (3) AND ? Armor and Magic Resist
    (3) AND ?% Attack Speed
    (3) AND ?% Durability
    (3) AND increase all other bonuses by ?%
    
    More hexes reveal at each player level
  • Stargazers chart a different constellation every game. This game: The Serpent.
    
    Allies in empowered hexes gain 5% Durability. Stargazers in empowered hexes gain more and poison enemies, repeating a portion of damage dealt as magic damage over 3 seconds.
    
    (3) 5%, 25% poison damage
    
    More hexes reveal at each player level
  • Vanguards gain 5% Durability while Shielded. 
    
    Combat start and 50% Health: Gain a max Health Shield for 10 seconds.
    
    (2) 16% max Health
    (2) 16% max Health
    (2) 16% max Health;
    8% while Shielded

Completed items (1)

    • +250 HP
    • +20 Armor
    • +20% Crit

    Gain 5% Durability. While above 50% Health, instead gain 15% Durability.

    Chain VestSparring Gloves

Radiant items (1)

    • +600 HP
    • +40 Armor
    • +40% Crit

    Gain 10% durability. While above 50% Health, instead gain 30% Durability.

Augments (4)

Prismatic (1)
  • Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Gold (3)
  • Your team gains 10% Durability. Lose an additional 1 Tactician health when you lose combat.
  • Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.
    
    K.O. Coliseum Tactician's Crown, 2025
  • Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.
    
    Mogul's Mail gives gold as well as combat power.
    Dragonlands Championship, 2022