Set 17.0

Pantheon

2
Advanced Defences
Gain 275 / 300 / 500 Max HealthAbility Power Shield and 15% Durability for 4 seconds. Over the duration, deal ? Attack Damage physical damage each second to enemies in a cone.

Traits

  • Your team gains 5% Health. Brawlers gain more.
    
    (2) +20% maximum Health
  • Replicator abilities occur a second time at reduced effectiveness.
    
    (2) 22% strength
  • (2) When you lose, gain free rerolls. When you win, store XP in a Temporal Core (scales with stage).
    (2) AND Allies gain ?% Attack Speed.
    (2) AND Timebreakers gain an additional ?% Attack Speed

Pantheon enables

  • Grants temporary HP that absorbs damage before the unit's real Health is touched.

  • Reduces incoming damage by a percentage; a flat tank multiplier that stacks with Armor and MR.

Pantheon scales with

  • Grants the unit additional maximum HP — flat (`+150 Health`) or percentage (`+6% max Health`). Item HP, augment HP boosts, and ability bodies that read "Gain X max Health" all land here, including Cho'Gath's per-cast "permanently gain max Health". The cross-round permanent-stat angle has its own curated landing at `/permanent`.