Set 17.0

Jax

2
Counter Star-ike
Enter a defensive stance for 3 seconds, reducing incoming damage by 15 / 25 / 35 Ability Power and gaining 400 / 500 / 675 Ability Power Shield. When the stance ends, strike all nearby enemies, dealing ? ArmorMagic Resist magic damage and Stunning them for 1 / 1.25 / 1.5 second(s).

Traits

  • Your team gains 15 Armor and Magic Resist.
    
    Bastions gain more, and the value doubles in the first 10 seconds of combat.
    
    (2) 16 ArmorMagic Resist
    (2) 16 ArmorMagic Resist
    (2) 16 ArmorMagic Resist; Non-Bastions gain an additional 20 ArmorMagic Resist.
  • Stargazers chart a different constellation every game.
    
    Stargazers in empowered hexes gain various bonuses, starting at (3) units.
    
    More hexes reveal at each player level.

Jax enables

  • Disables the target for a duration: no movement, no attacks, no ability casts.

  • Grants temporary HP that absorbs damage before the unit's real Health is touched.

Jax scales with

  • Scales with Ability Power. Damage and effect magnitudes that read "(scales with AP)" target this mechanic.

Hero augments

All hero augments by champion →

  • Gain a Jax. Your strongest Jax becomes a Magic Fighter that deal bonus magic damage on attack and gains stacking Attack Speed on cast.