Set 17.0

Good For Something I

Set 10 silver augment

Description

Champions that aren't holding items have a 40% chance to drop 1 gold on death.

Effects

DropChance
0.4
Gold
1

Good For Something I enables

  • The player-level economy resource — earned each round (base income + interest + win/loss streaks), spent on rerolling the shop, buying XP, and purchasing units. Augments grant flat gold, raise interest, or make kills drop gold; some items generate gold on takedown.

Good For Something I benefits from

  • Effect fires when the source unit itself is killed. Common on items that store value during combat and discharge it as a final payload (e.g., The Annihilator, Void Gauntlet).