Set 17.0

Going Long

Set 10 prismatic augment

Description

You no longer gain interest. Gain 13 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.

Effects

Gold
13
XP
4

Going Long enables

  • The player-level economy resource — earned each round (base income + interest + win/loss streaks), spent on rerolling the shop, buying XP, and purchasing units. Augments grant flat gold, raise interest, or make kills drop gold; some items generate gold on takedown.

  • The player-side progression resource. Spending gold on XP buys it; each level raises the team-size cap and shifts shop odds toward higher-cost champions. Augments grant XP directly or trigger off "level up" to accelerate the curve.

Going Long counters

  • Round-end gold earned per 10 gold banked, capped at 5 by default. Economy augments raise the cap (max interest) or grant flat bonus gold "in interest" beyond it.