Description
Your team gains 4 Health and 0.4% Attack Speed per missing player Health.
Effects
- ASPerMissingHP
- 0.4
- HPPerMissingHP
- 4
Comeback Story enables
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Scales with bonus Attack Speed; a payoff axis for AS-stacking carries.
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The tactician's life total — distinct from unit max-Health on the board. Augments scale comeback bonuses from missing player Health, grant current+max player Health directly, or trade player Health for resources (gold, items).