Set 17.0

Doomer

Set 17 origin

Description

Combat Start: Mark all enemies with Doom.

The first time enemies are damaged each combat, their Doom is consumed, stealing 12% Attack Damage and Ability Power from them and granting it to your strongest Vex.

Breakpoints

1

Champions

  • Lend Me a Hand, Shadow!
    Passive: Every time Vex attacks, Shadow strikes a nearby enemy, dealing 30 / 45 / 250 Ability Power magic damage. Whenever an enemy is struck 5 times by Shadow, Shadow strikes them again.
    
    Active: Shadow launches 3 empowered strikes, dealing 140 / 210 / 1000 Ability Power magic damage instead.

Doomer enables

  • Scales with Ability Power. Damage and effect magnitudes that read "(scales with AP)" target this mechanic.

  • A named state applied to enemies that the source consumes or counts to trigger conditional payoff. Examples: Kindred's stacking mark consumed at 3 stacks, Doomer's combat-start Doom consumed on first damage, Stargazer Huntress's death-trigger mark for healing.

  • Drains a stat (Armor, Magic Resist, Attack Damage, Ability Power) from enemies and grants it to the source or an ally. Distinct from Shred and Sunder (one-way debuffs that only reduce the enemy stat) because the holder gains what the enemy loses.

Doomer counters

  • Scales with Ability Power. Damage and effect magnitudes that read "(scales with AP)" target this mechanic.