- +20 Armor
- +10% AD
- +15% AS
- +10 AP
Description
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.
Recipe
Edge of Night enables
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Restores Health to a unit, capped at maximum HP.
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Protective state where the unit cannot be selected by enemy basic attacks or ability targeting. Distinct from invulnerability (which blocks damage but still allows targeting); often triggered by HP-threshold trait passives or item effects.