Description
The first 2 times the holder drops below 50% Health, a Miracle occurs, healing them for 20% of their max Health. If the holder survives player combat, gain 1 player Health for each Miracle this combat.
Source
- Artifact
Effects
- HPThreshold
- 0.5
- Health
- 100
- NumMiracles
- 2
- PlayerHealth
- 1
- TotalHealRatio
- 20
Soraka's Miracle enables
-
Restores Health to a unit, capped at maximum HP.
-
The tactician's life total — distinct from unit max-Health on the board. Augments scale comeback bonuses from missing player Health, grant current+max player Health directly, or trade player Health for resources (gold, items).
Soraka's Miracle scales with
-
Grants the unit additional maximum HP — flat (`+150 Health`) or percentage (`+6% max Health`). Item HP, augment HP boosts, and ability bodies that read "Gain X max Health" all land here, including Cho'Gath's per-cast "permanently gain max Health". The cross-round permanent-stat angle has its own curated landing at `/permanent`.