Description
Store 15% of damage dealt to enemies. On takedown, enemies release the stored damage as physical damage in a two-hex radius.
Source
Effects
- LatentExplosionStoredDamage
- 0.15
Latent Explosion enables
-
Effect fires when the source secures a kill or assist.
-
Accumulates a portion of damage dealt or taken over a phase, then releases it as a single payload on a trigger (on-death, on-takedown, timer, or duration end). Composes with the release trigger; does not stand alone.