Description
Every second, reduce the Armor of enemies within 2-hexes by 4, doubled for adjacent enemies.
Source
Meltthrough enables
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Reduces the target's Armor for a duration.
Meltthrough counters
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The physical-defense stat that reduces incoming AD damage. Tank items, the Bastion trait, and champions or items that grant flat Armor all feed into this mechanic, alongside the handful of effects that scale a bonus off a unit's Armor value. Sunder is its inverse — a debuff that reduces enemy Armor.