Set 17.0

Marauder Emblem

Set 17 emblem

Description

The holder gains the Marauder trait and has a 33% chance to drop 1 gold on kill.

Recipe

Effects

AD
0.2
GoldAmount
1
GoldDropChance
33
StatOmnivamp
0.1

Grants trait

  • Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)
    
    (2) 5%, 20% Attack Damage
    (2) 5%, 20% Attack Damage
    (2) 5%, 20% Attack Damage.

Marauder Emblem enables

  • Effect fires when the source secures a kill or assist.

  • The player-level economy resource — earned each round (base income + interest + win/loss streaks), spent on rerolling the shop, buying XP, and purchasing units. Augments grant flat gold, raise interest, or make kills drop gold; some items generate gold on takedown.

  • Grants temporary HP that absorbs damage before the unit's real Health is touched.

  • Heals the source for a percentage of damage dealt (any type).