Set 17.0

Edge of Night

completed

Description

At 60% Health, briefly become untargetable, shed negative effects, and heal 30% missing health.

Recipe

Effects

AD
0.1
AP
10
AS
15
Armor
20
DamageReduction
100
HealthThreshold
60
MissingHealthRestore
0.3
StealthDuration
1

Edge of Night enables

  • Restores Health to a unit, capped at maximum HP.

  • Protective state where the unit cannot be selected by enemy basic attacks or ability targeting. Distinct from invulnerability (which blocks damage but still allows targeting); often triggered by HP-threshold trait passives or item effects.